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« on: September 25, 2012, 01:38:25 pm »
Just gave the demo a spin after downloading it last night (as far as I know, with no issues re: Steam servers). My opinion is a little mixed, but overall I'm still happy with my pre-order.
The lack of replayability in the demo is unfortunate, but I'm gonna try fixing the .ini and try Classic (or maybe Impossible) difficulty to see how hard it is. Besides, we know from interviews, streams, and other coverage that the actual gameplay will be far more varied than two-and-a-half scripted sequences. If people decided not to keep an eye on those sources of information, then it's hardly the fault of the developers.
I also wish more voices were available, but I'm sure some intrepid modding group will fix that. Having my Russian HWG actually cursing the aliens in his native tongue would be amazing.
Shortly after starting the second mission, that's when I really started to enjoy myself. The tutorial ended, and my squad's life was in my hands. The tension ratcheted up several notches, and it finally felt like an actual X-COM game. I advanced slowly, cautiously. I frequently kept my sniper on Overwatch, which turned out to be a very good thing when a Floater decided to soar over some shipping crates directly towards my squad. The sniper took it out of the air with a beautiful headshot, sending the corpse crashing face-first into the ground and tumbling several feet. Bear in mind that, in the original, Floaters would be moving sedately through the air and fall straight down after their death animation finished. I'm sure some people will scoff at the "action movie" aspects, but damn that looked amazing.
It got even better when I used actual tactics to flank the final group of aliens. My shotgunner was on one side of the building, my HWG was covering the other. Shotgunner pulped one of the Thin Men (which I'm very interested to learn more about, btw), the other jumped out of the opposite side of the building and got gunned down by HWG. No losses on our side, and things like flanking buildings or keeping your squad members on Overwatch weren't covered by the tutorial. If you don't learn, you'll die.