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Other Games / Re: Self-Imposed Challenge Thread
« on: July 23, 2012, 08:42:04 pm »
Couple of misc. challenges that could be applied to any number of games.
Any RPG: No resting to recover HP/MP/Whatever. All recovery must be done using items, or not at all. Difficulty ranges from easy to impossible (whether due to difficulty or mechanics). Example: Skies of Arcadia, Final Fantasy.
Any game where you can recruit allies and resurrect them if they get killed: No bringing dead part members back to life. You must get a new party member, at level 1 if possible. For added challenge, dispose of any items the dead party member was equipped with, including unique weapons and stuff. Example: Dragon Warrior IX.
Any Harvest Moon game: Get maximum affection with all potential marriage partners, including secret/hidden ones, before getting married. This can be a time-attack challenge depending on the game.
Any RPG: No resting to recover HP/MP/Whatever. All recovery must be done using items, or not at all. Difficulty ranges from easy to impossible (whether due to difficulty or mechanics). Example: Skies of Arcadia, Final Fantasy.
Any game where you can recruit allies and resurrect them if they get killed: No bringing dead part members back to life. You must get a new party member, at level 1 if possible. For added challenge, dispose of any items the dead party member was equipped with, including unique weapons and stuff. Example: Dragon Warrior IX.
Any Harvest Moon game: Get maximum affection with all potential marriage partners, including secret/hidden ones, before getting married. This can be a time-attack challenge depending on the game.