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Other Games / Re: SALES Thread: GOG, Steam, Humble, your mom has games to buy
« on: August 22, 2017, 08:41:44 pm »
I have a 50% off coupon for Dawn of War III, if anyone's interested. I'm not.
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I do see one issue with the volatile fusion reactor suggestion. In Factorio, on maps that are big enough, there's no reason why you couldn't build your fusion reactor in an isolated area of the map surrounded by defenses with electric poles connecting it to your base. And since it's clean it wouldn't attract many enemies, so it wouldn't require even a railroad connection for maintenance probably, so now it presents no danger to your main base base. So there needs to be some kind of reason to keep it within your main base, I think.Well, I can think of a couple reasons. For one thing, it could be handwaved that something about fusion power attracts/angers the aliens. Radiation, vibrations, magnetic fields, whatever. Perhaps the attacks are much more powerful as long as your fusion plant is up and running.It was always fun to watch someone build his super hyper efficient resource generation centre, taking him an hour and a half of turtling to do... only for you to come in with 20 strat bombers and blow the whole thing up after sniping a single corner.Heh, yeah, that's not how you play SupCom.
Okay, so. We've all gathered together, and we'll head out to the entrance I marked on my map, working backwards through the complex.You're already headed out? Damn!
I can think of one very simple (and !FUN!) way to give fusion a drawback: make it a risk to your entire complex. Fusion should be quite safe and efficient normally, but if the alien hordes break through and wreck your fusion generator it should go critical in a very big way. I'm talking a couple square miles of destroyed buildings and infrastructure. Sure, that particular attack wave will probably perish as a result, but chances are you'll lose most of your factory unless you positioned your fusion generator far away from your bases.I don't understand why there are portable fusion reactors for your power armour but no fusion power for your base. How does that make any sense?
I guess they wanted base power to have some sort of sacrifice. Either you have steam that pollutes like hell, or you have solar that's clean but you need a billon of them and they take up all of the space everywhere. Fusion would have neither of those problems.
: "Just want to make sure things are clear. If the two of you don't work out, well that happens sometimes. But if you go and get yourself killed while under her care, I'd have to seek vengeance. Nothing personal." The rogue rummaged through his bag of holding for a moment before handing a pouch of medicine to Harold. "Here, you two go ahead and patch yourselves up. Might as well let Albert concentrate on the more seriously wounded."
: "But seriously, do keep a strong grip on Harold. I would hate to have to try to kill you if you dropped him. I'm not sure I'd win, for one thing, and I also happen to respect you and your brother."