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« on: August 14, 2017, 05:09:22 pm »
Anyone that can heal is going to be spending roughly 80% of their actions doing just that, so that isn't really a compelling argument. Besides, with performers a Servant can heal themselves and others twice in a single turn, while priests not only get a single self-heal each turn but also have to survive until the next Player Phase in order to get it. If they go into the Enemy Phase wounded they may well get knocked down first.
There's also the minor fact that even after using actions to heal, a Servant can still counter enemy attacks. Troubadours can do that as well, but they don't get any sources of self-healing other than items.