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Messages - Sirus

Pages: 1 ... 2353 2354 [2355] 2356 2357 ... 2462
35311
General Discussion / Re: Things that made you sad today thread.
« on: January 11, 2012, 09:43:01 pm »
What a coincidence! I also read The Hobbit at a fairly young age; in fact, it was my first "grown up" book. I was complaining that the books at kindergarten were too easy :P

In fact, I still have it. It was a library book that never got returned.

35312
DF Modding / Re: Magma-proof Hazmat suits?
« on: January 11, 2012, 09:35:29 pm »
I vaguely remember that back in the 40d days, you could mod bauxite to be wearable, and it would keep you safe from lava. Not sure if it's true or not.

35313
General Discussion / Re: Things that made you sad today thread.
« on: January 11, 2012, 09:24:58 pm »
My question is: Do native Norwegians constantly speak and write perfect Norwegian? Or do they use local slang and dialects?

I assume it's the latter, because my theory is that the problem isn't natives unable to handle the language, it's that they handle it too well. Language rules get relaxed when there's a very good chance that the person you're conversing with will understand you anyway.

35314
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: January 11, 2012, 08:57:00 pm »
Closer source than most people provide :P

Anyway, looking over it I see a lot of the same panic in this thread, with some noticeable selective blindness. It's stated again and again that while you are limited to one main base, you can have hangers and defense outposts all over the world; people panic about not being able to shoot down UFOs on the other side of the world. Wild claims abound, from veterans having identical movement and stats as rookies to no longer being able to defend your base. I NEED MORE SOURCE.

35315
(has never donated to Toady :P )

35316
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: January 11, 2012, 08:21:28 pm »
source is various articles around the net, including this thread up a few posts or you can look here: http://forums.2kgames.com/showthread.php?117098-New-info-from-game-informer!
THANK YOU. Reading the thread now.

35317
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: January 11, 2012, 07:55:00 pm »
Quote
But consider what we know for sure:

Console title by big name developer
Heavy class-based RPG elements
High customization
4 soldiers at a time (maybe more later)
Unlimited ammo
No TU's
dumbed down strategic portion (one base, less management, possibly no base construction/customization at all only upgrading)
SOURCE. SOURCE GODDAMMIT.

So help me, I will think disapproving thoughts at the next person who doesn't include a source.

35318
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: January 11, 2012, 07:13:00 pm »
I would think that a link would be less effort, but go ahead.

35319
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 11, 2012, 06:54:05 pm »
*Slow clap processor engaged*


*clap*


*clap*


*clap*
Oh good, that still works.
Remember when that lion tried to kill my baby twice?
Oh, how we laughed and laughed,
Except it wasn't laughing...
You want this baby? Eat it.

(that's what I'm counting on)

35320
Other Games / Re: Minecraft - It has blocks.
« on: January 11, 2012, 06:31:36 pm »
Zeppelin mod, why u no work? D:

Every time I "park" my airship, I fall through the floor to my doom. I'm pretty sure it's not supposed to work like that...

35321
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: January 11, 2012, 06:27:00 pm »
Probably the best speculation thus far is that the game is not really a successor to X-Com, but rather Jagged Alliance vs. Aliens.

Which isn't a bad thing, just a bit jarring.

That's what I was thinking about earlier, it does seem like it might be the case. In JA2 you had tough troops who rarely (if ever) died, but it worked because it was very much an action hero movie type game - you had the elite veteran mercs (well, most of them) mowing down dozens of nameless generic mooks.

I don't think it's a good fit for x-com though. Part of the appeal was that it was a desperate war against a terrifying enemy. If x-com is reduced to action heroes vs bumbling cannon fodder aliens... it loses something important. It's one thing to liberate a 3rd world craphole country with minimal losses, but it's quite a different thing to save the whole planet earth from a massive invasion by technologically superior aliens with 4 guys and maybe a token death here and there.

Maybe it could end up being a decent game... but it won't really have the soul of x-com.
Seriously, where is everyone getting the idea that this X-COM will be like that, rather than the classic gameplay? I want sources dammit, not wild speculations. Show me where the developers stated that players would have a small squad of super soldiers instead of more generic cannon fodder.

35322
Roll To Dodge / Re: RtD - On the twelve days
« on: January 11, 2012, 06:23:50 pm »
DEATH OR GLORY!!! (aka, attack)

(seriously, either my plate armor is useless or that fire HURTS  :( )

35323
It's pretty new, I think. The computer itself is only a few months old.

35324
Would this game run on an integrated Intel chip, assuming my other specs are up to par?

35325
One handed shoota is a slugga.

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