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Other Games / Re: Terraria - 1.1 released!
« on: December 07, 2011, 02:28:46 am »
That looks awesome. Pain in the ass to build, but awesome.
May 9, 2024: The May '24 Report is up.
News: April 23, 2024: Dwarf Fortress 50.13 has been released.
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I've already come down heavily on the side of "Professor Tarn", as you're all aware. Especially since we've already worked out a good chunk of his dialogue, I assume that's what we're doing.What about Endure? Chance to survive any attack with 1 HP, which may give it a chance to explode.
Meet Tssss
Type: Normal
I'll even go his moveset for you guys:
Lv1: Self-Destruct
Lv5: Leer
Lv10: Scary Face
Lv20: Screech
Lv25: Mean Look
Lv30: Explosion
--Learns-- Rest
Should we have an intro tutorial given by Cap'nDuck?How about Professor Toady?
Technically, no place on Earth looks like Narnia. I see no walking trees, talking animals, and river spiritsI'm pretty sure you're thinking of Sweden, one of the least-religious countries in Europe (and possibly the world).
Does Sweden look like Narnia to you? :d
That joke has been made. Several timesOrbital mining stations with hypertugs. Ten billion tons of engine and a tractor beam, combined with a separate ten billion tons of mining equipment. Next game I do, I'm going to try that.
That's no moon!

Of course I know. I've cleared out three meteors already. It's just that they were spawning constantly and from all directions. I'm pretty sure it was because of the Blood Moon.Got killed by meteor heads trying to do just thatYou know you can get rid of meteor heads, right? The "meteor biome" only exists with 50+ meteor ore pieces, so if you mine it out it'll revert to normal. Conversely, if you place 50 meteor ore anywhere it'll start spawning meteor heads, which can make the underworld much easier, as heads are easier than imps.
Skeletron will have to wait for a new world, I'm afraid.