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Play With Your Buddies / Re: Let’s Play Pathfinder: Rise of the Runelords – Chapter 1: Burnt Offerings
« on: June 02, 2017, 06:53:14 am »
"It is agreed then. We will set out tomorrow."
With typical construct briskness, Aloisturm leaves the smith's home and returns to its quarters at the inn. It rests until morning, resetting its customizations and bringing a few dormant systems back online.
((Updating my sheet will need to wait until I get home, sadly, but here is a brief rundown on what everyone's favorite cyborg will gain:
d10 HP
A bonus to Craft
Six or so skill ranks
BAB +2
More psi points
Moar customization points
Better saves
Astral Suit improvements. For instance, my default Armor selection loses a small amount of its Check penalty and no longer causes fatigue if slept in.
Level 2 is a good level for the Aegis class
))
With typical construct briskness, Aloisturm leaves the smith's home and returns to its quarters at the inn. It rests until morning, resetting its customizations and bringing a few dormant systems back online.
((Updating my sheet will need to wait until I get home, sadly, but here is a brief rundown on what everyone's favorite cyborg will gain:
d10 HP
A bonus to Craft
Six or so skill ranks
BAB +2
More psi points
Moar customization points
Better saves
Astral Suit improvements. For instance, my default Armor selection loses a small amount of its Check penalty and no longer causes fatigue if slept in.
Level 2 is a good level for the Aegis class
))
).
