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Messages - Sirus

Pages: 1 ... 262 263 [264] 265 266 ... 2462
3946
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: May 16, 2017, 03:04:23 pm »
Me, I compulsively pause every time something pops up. I'd go insane trying to play multiplayer.

That said, an entire species of Mantis Shrimp Men would be pretty sweet.

3947
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 15, 2017, 07:14:33 pm »
Well, I mean, it's certainly not as bad as critters being used for laboratory testing, but... why would you do that?
We do what we must because we can.
For the good of all of us (except the ones who are dead).

3948
Quote from: Edmund heals Alain!
20 HP restored.

Unfortunately, skeletons are not quite as flammable as Alain might have hoped. His target powered through the fire spell and delivered a powerful blow, nearly knocking the mage flat.

Quote from: Alain attacks Skeletal Swordfighter A!
Hit: 101-16=85, roll 64, hit!
Crit: 4-3=1, roll 80
Skeletal Swordfighter A takes 21 damage!

Skeletal Swordfighter A counters!
Hit: 87-5-26=56, roll 14, hit!
Crit: 4-2=2, roll 4
Alain takes 18 damage!

Spoiler: HP Spoiler (click to show/hide)

EXP: 89/100

3949
Sirus, can you append "After Lamden moves" onto your move? Think I'd want to get Kyle to full and canto out of the way.
It is done.

3950
Quote from: Miranda attacks Skeletal Swordfighter E!
Hit: 105+10-21-10=84, roll 66, hit!
Crit: 6-3=3, roll 29
Skeletal Swordfighter E takes 11 damage!

Enemy Phase

With a clatter of bones on armor the skeletons swarm in to attack, focusing on the ones already awake and capable of fighting back.

Quote from: Skeletal Swordfighter F attacks Miranda!
Hit: 87-5-29-10=43, roll 55, miss!

Miranda counters!
Hit: 105+10-16=99, roll 61, hit!
Crit: 3, roll 94
Skeletal Swordfighter F takes 11 damage!

Quote from: Skeletal Swordfighter E attacks Miranda!
Hit: 87-29-10=48, roll 30, hit!
Miranda takes 15 damage!

Miranda counters!
Hit: 105+10-21=94, roll 36, hit!
Crit: 3, roll 53
Skeletal Swordfighter E takes 11 damage!

Quote from: Skeletal Archer B attacks Adrien!
Hit: 102-18-10=74, roll 2, hit!
Crit: 14-4=10, roll 83
Adrien takes 9 damage!

Quote from: Skeletal Swordfighter D attacks Adrien!
Hit: 87+15-18-10=74, roll 8, hit!
Adrien takes 14 damage!

Adrien counters!
Hit: 80+10-15-21=54, roll 23, hit!
Skeletal Swordfighter D takes 17 damage!

The other skeletons can't quite reach their primary targets, and fall upon the sleeping convicts instead.

Quote from: Skeletal Swordfighter B attacks William!
Hit: 87, roll 13, hit!
William takes 18 damage!

William wakes up!

Quote from: Skeletal Swordfighter C attacks William!
Hit: 87-24=63, roll 67, miss!

William counters!
Hit: 99-21=78, roll 74, hit!
Crit: 9-3=6, roll 8
Skeletal Swordfighter C takes 16 damage!

Quote from: Skeletal Swordfighter A attacks Alain!
Hit: 87-5=82, roll 39, hit!
Crit: 3-2=1, roll 35
Alain takes 18 damage!

Alain wakes up!

Quote from: Skeletal Archer A attacks William!
Hit: 102-5-24=73, roll 99, miss!

William counters!
Hit: 99+5-21=83, roll 88, miss!

More rattling in the dark announces the arrival of additional skeletons, while low moans serve as a tell-tale sign that something fleshier has shown up to join the fray.

Enemy Stats updated!

Allied Phase

Porkins hurls a couple of spears at a nearby skeleton, trying to stay within the circle of light shed by the campfire.

Quote from: Porkins attacks Skeletal Swordfighter B!
Hit: 98+15+10+5-21=Autohit!
Crit: 7-3=4, roll 96
Skeletal Swordfighter B takes 13 damage!

Porkins doubles!
Autohit!
Crit: 4, roll 4, CRIT!
Skeletal Swordfighter B takes 39 damage!
Skeletal Swordfighter B crumbles!

Player Phase 2

Quote from: Heals
Adrien recovers 10 HP

Quote from: Wake-up rolls (target roll 50)
61, 22, 17, 56, 81, 9, 58
The sound of fighting causes some of the convicts to first stir, then come awake as they realize the danger. Others continue to sleep peacefully.
Yara awakens from slumber!
Edmund awakens from slumber!
Aaron awakens from slumber!




Spoiler: HP Spoiler (click to show/hide)

EXP: 81/100

3951
After Lamden moves, I-11 and knife the Wardancer.

3952
Forum Games and Roleplaying / Re: Valhalla-Bound (Pathfinder) (0/4)
« on: May 12, 2017, 10:45:31 pm »
Yes, I am utter trash and garbage. Possibly even refuse.

Bam.

3953
I'm personally leaning towards #3.

3954
Hmm, yes, good.

I'll get right on that tomorrow. Why not today, you ask? Because I have to hit the hay in less than 3 hours and there's lots to do before then.

3955
I was under the assumption that the important NPCs also got the down counters. Like in most games.
This is correct.

3956
Logic would also dictate that a bow has greater range than twice the length of a sword, but that's not how things work in this system.

FFS people, I'm not going to intentionally drop you into an unwinnable situation. Even if you leave the archers untouched and even if they go for Zelda or Yara, they're not going to instantly die or cause a map failure. Just go with it.

3957
I'm counting it as a standard ailment, for the most part. Ailments do not affect your mount/dismount status.

3958
Hrm....I'm leaning towards a "nope". Give me a day to think on it since Twinwolf doesn't seem to be posting.

Also Taricus needs to fix his post. He doesn't have the AID to rescue a pegasus rider.

3959
Would you be interested in talking to Gilbert or should he find someone else to talk to?

3960
But he has no ranged weapons...?

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