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General Discussion / Re: Bay12's Desktops
« on: December 17, 2016, 01:13:38 am »:cewwwww tiled backgroundsew your face
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:cewwwww tiled backgroundsew your face
I can understand the desire for simple sprites, but when several recent/in-progress building/management games have virtually identical artstyles...ugh
It looks just like Rimworld and Prison Architect before that.
What is the appeal of this style of character sprite?
It makes various important features of the pawns easily communicable and it doesn't require a lot of animation work. That's kind of like asking why every 16-bit platformer looked the same in the 90's. It mostly came down to people finding a working solution for the situation.
"Competitive team"? Pfffft no. I raise the ones I like, give 'em silly names, maybe do a bit of breeding in the vain hope of a shiny, but that's it. The most I "power-level" my mons is by doing some dedicated EV training, usually using Super Training or Isle Evelup, and that's never done to excess.Spoiler (click to show/hide)
My landlady's car trunk sounds frighteningly like a screaming child every time it opens and closes. I'm 95% certain that there's no small child in her trunk, but damn if I didn't jump at my window a few times to make sure.It's obviously possessed by the ghost of a screaming child. Call an exorcist.
Wait, you can catch things other than Magikarp with the rod? I finally decided "to hell with fishing" when casting my line in Poni Canyon somehow wrangled up a level 30-something Magikarp that knew flail.
Also I just wish to confirm:Spoiler: continuing the previous spoiler discussion (click to show/hide)
On a slightly different note, would anyone be interested in seeing my E4-beating team? You would be able to point out just how bad it isSpoiler (click to show/hide)
))