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Messages - Sirus

Pages: 1 ... 353 354 [355] 356 357 ... 2462
5311
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: November 06, 2016, 01:41:48 pm »
So, I found an anomaly. It's only level 1, but it has a 60% base failure rate. Even with a 5-star scientist it still has a whopping 30% fail risk. What the heck could be so dangerous?
Find out and then tell us.
Guess I'll have to disappoint you. Critical failure, ship and scientist lost, absolutely no insight on just why the event was so friggin dangerous, and of course the anomaly disappears so I can't even try again.

Not that this campaign is going particularly well anyway. I had a strong start, some good colonizable planets not far away...but now I'm hemmed in on all sides by people with opposing ethos to my own, with far more planets, and there just isn't much particularly interesting in my section of space other than the Void Dragon system.

asfhfhvbaljhsdvbglajsajf
The scientist I got to run my new science vessel? He got Arrested Development at level 3, which means he no longer gains XP. He is just about useless to me now, other than to do any special projects he can. Not gonna use a dude who can't level up for valuable surveying. Maybe I'll have him assist research until he dies and get a new scientist to survey for me.

5312
General Discussion / Re: Things that made you absolutely terrified today
« on: November 06, 2016, 11:52:13 am »
Bloody poop!
-snip-
won't cover shit
I know you're worried and I'm sorry about that, but...was that a pun?

5313
So, Elegant Blaster is a wee bit glitchy. I somehow wound up outside the map border using it and couldn't get back inside with it or any other teleporting technique I could think of. I could melee enemies if they were right next to the wall, and ki blasts could pass through, so I was still able to finish the PQ :P

5314
I say let's get to the castle. Pretty sure this is the longest any FEF has gone without the first battle :P

5315
Other Games / Re: How did you last *own*?
« on: November 05, 2016, 02:13:23 pm »
I swear, every time you post about that game it sounds better and better.

5316
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: November 05, 2016, 02:11:05 pm »
So, I found an anomaly. It's only level 1, but it has a 60% base failure rate. Even with a 5-star scientist it still has a whopping 30% fail risk. What the heck could be so dangerous?

5317
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: November 05, 2016, 01:22:30 pm »
That one is rough. Sent a mixed fleet of battleships and cruisers after it, around 20k strength, and it killed them all. Not quickly, but I wasn't doing anywhere near enough damage to justify the losses and I'm sure it regenerates damage.

5318
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: November 05, 2016, 12:28:27 pm »
Well. Nothing like starting a new game in a nice big galaxy, only to discover a freaking Void Dragon practically on your doorstep. It's just inside my starting borders, so close that I have constant intel on it just from my homeworld's starting sensors.

I wonder if a massive corvette fleet could possibly overwhelm the creature...

5319
"Let's!" Tali said in reply. She looked at the others with weapons, "is anyone interested in similar weapon training too?"
: "Only if you feel like taking magic lessons later. Not gonna get knocked around by a couple of expert fighters without getting a bit of revenge for it afterwards."

5320
Oh thank goodness, for a couple of years now I was afraid that I was the last person on the Internet who drank soda.

I've cut down on it some in recent weeks (a bottle of tea is my morning caffeine source) but I can't quit it completely. It's too good. And so many places around here have those wonderful machines with something around 100 possible beverages .-.

5321
>is a non-meat-eating weirdo, and thus only eats Five Guys' French Fries

Those *are* good though.
I know mostly how you feel. I don't eat red meat, so all this talk about burgers and roast beef or whatever is outside my experience :P

5322
Not a burger joint :V

They aren't bad though.

5323
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 04, 2016, 03:26:35 pm »
It probably depends heavily on your field, yeah.

Like, you can technically get by without a cell phone if you're a truck driver, but they make your job so much more manageable because oftentimes there are no landlines available when you need to get in touch with someone.

This isn't even touching on smartphone apps that make the job even more convenient.

5324
I still recall the stench of formaldehyde mixed with blood.

5325
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 04, 2016, 02:31:52 pm »
But then they wouldn't have anything to complain about :CCCCCC

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