Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Sirus

Pages: 1 ... 477 478 [479] 480 481 ... 2462
7171
Pyro all day every day burnburnburnburn.
W+M1 scrub

Back when I played TF2 I jumped between all of the classes and was terrible at all of them. I was slightly less terrible in the support classes though.

7172
Other Games / Re: Stardew Valley - Harvest Moon type game for PC
« on: February 28, 2016, 02:27:05 am »
Grass should be for large animals. In the games that SV took inspiration from, chickens only need to be outside during the day. They hunt bugs or worms or whatever on their own time, which is part of what makes them so cost-effective.

7173
Other Games / Re: Stardew Valley - Harvest Moon type game for PC
« on: February 28, 2016, 02:22:39 am »
That said, I don't completely hate the save feature.  I could tolerate it as long as closing the game also saved your progress.  Restricting it to only when you sleep is...well, actually, it's one of the reasons I'm still up even now that it's more than a few hours past any reasonable hour.  The other being that I just got caught up that much in the game.  I feel my earlier cynicism has been unfounded, and I am more than pleased to make that assessment. ^_^

Yes, that's exactly what I'm asking for: save and quit rather than "quit and lose everything hahahahaha!"

EDIT: Ugh, apparently I also need a silo before the coop otherwise I can't collect feed for the chickens. That really should be made clear somewhere. Blarg, I'm making a mess of my farm now...
Shouldn't you be able to leave the chickens outside so they can feed themselves? That's been a thing in just about every Harvest Moon and HM-like, IIRC.

7174
Other Games / Re: Stardew Valley - Harvest Moon type game for PC
« on: February 28, 2016, 02:02:08 am »
I just bumped my "please add save and quit" thread on the Steam discussion forum. So far a handful of other people have written to agree, so it's obviously a common complaint, but the dev hasn't responded yet. If he doesn't respond soon, I'll see if I can find another way to ask him - someone mentioned Twitter, I think?

I'm sure he's somewhat overloaded with people contacting him right now, but I'm going to cross my fingers and hope this idea gets through. Save points in a modern game are just... Why would anyone ever think that's a good idea?
Save points in and of themselves are not a bad thing - it's the implementation that matters. Take a standard JRPG that uses save points; they're scattered around, usually right before a boss battle and in towns and so forth, and they serve as an ideal checkpoint in case a TPK occurs. You can run and use one at any time, and sometimes they even serve as a restoration point.

In Stardew Valley on the other hand...none of these apply. It's actually a potentially serious issue.

7175
Other Games / Re: Fire Emblem: Fates is out!
« on: February 27, 2016, 09:41:03 pm »
Does this have a bloodline thing where characters pair up and you play a later act with their kids?

I made my guy a Mercenary since it's a cool class and Gerik was donkey brolic in sacred stones.

I also bench premotes unless I really need them for a mission.  Until I had enough level 10s and promotes to fill a team I also benched them when they promoted.
Once you start Conquest you'll want to keep promoted units around. Just FYI. They might not get much exp but the punch and utility they provide will save your skin fairly often.

7176
Forum Games and Roleplaying / Re: Dark Souls Emblem IC
« on: February 27, 2016, 09:21:21 pm »

7177
Forum Games and Roleplaying / Re: Dark Souls Emblem OOC
« on: February 27, 2016, 09:20:54 pm »
Seriously? Fine.

7178
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 27, 2016, 09:00:10 pm »
Oh. Heh.

7179
Forum Games and Roleplaying / Re: Dark Souls Emblem OOC
« on: February 27, 2016, 08:58:49 pm »
That was the new action. It came after the update.

7180
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 27, 2016, 08:54:30 pm »
Google ads are starting to get weird.

So i watches a bit of "the amazing atheist" and the guy while being a complete asshole did have a lot of interesting things to say.
However!
The google ads are apparently conspiring against him.
Spoiler (click to show/hide)
I uh....I don't think you linked it properly.

7181
Other Games / Re: Fire Emblem: Fates is out!
« on: February 27, 2016, 07:25:58 pm »
Whew, chapter 12 cleared thanks to the RNG being generous a few times. Very nearly got Camilla killed when a miniboss with a bow rushed her (she managed to dodge), and then both she and Beruka managed to land attacks at roughly 55% to take her down in a single one of my turns. Rest of the map went much more smoothly once I gave Felicia a Flame Shuriken.

7182
How on earth do you even make a character unkillable

7183
Yeah, I'd be all for throwing that dude out and declaring all the dickish stuff he did non-canon.

7184
Other Games / Re: Fire Emblem: Fates is out!
« on: February 27, 2016, 04:01:10 pm »
Has anyone figured out the parameters for building/upgrading statues yet? It seems to be more-or-less random as to when you get them and so far they're all at bronze level.

7185
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 27, 2016, 02:43:21 pm »
Ancient stoics believed that all men were different facets of the same meta-human spirit. Not unlike bay12forums and pathos.
In that vein, that Weir story everybody's probably read already, given how much it gets reposted on Imgur.
I find it strange that they provide anchors for bookmarking when the entire thing can be read in a few minutes.

Pages: 1 ... 477 478 [479] 480 481 ... 2462