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Messages - Sirus

Pages: 1 ... 485 486 [487] 488 489 ... 2462
7291
Other Games / Re: Fire Emblem: Fates is out!
« on: February 22, 2016, 01:13:01 am »
You tell me?

7292
Other Games / Re: How did you last die?
« on: February 22, 2016, 01:12:35 am »
The reason you rarely see enemies crit? Partly because enemy units tend to have piss-poor crit rates, due to the permadeath nature of the game for the player. In games like X-COM, enemy crit rate doesn't matter so much because your units are faceless generic grunts. In this series however, characters are unique and often plot-critical. If any random mook could one-shot your lord and force a game over, far fewer people would play Fire Emblem.

The other big reason is that when you do see an enemy with a significant crit chance, you tend to focus entirely on taking that one unit out as safely as possible.

7293
Ritiki gave the boat captain's back a bit of an evil eye but said nothing about it.

"In any case, I vote for trying to meet with wererats. Perhaps mutually beneficial trade can be arranged so we can get silver."

7294
General Discussion / Re: I like anime, do you like anime?
« on: February 22, 2016, 12:56:59 am »
I would argue that Long Live the Queen is more like a CYOA than a simulation. After all, making the same choices each playthrough will lead to the same outcomes. Admittedly the choices aren't quite as simple as "date X or Y" but it's pretty static once you dig a little deeper past the stat training.

7295
GUNNER-CHANNNN
OWLGAAAA

Day = made ^-^

7296
Other Games / Re: Fire Emblem: Fates is out!
« on: February 21, 2016, 09:16:54 pm »
...wow.

You'd have to be godawful to lose a map like that o_o

7297
Other Games / Re: Fire Emblem: Fates is out!
« on: February 21, 2016, 08:24:44 pm »
What does Phoenix mode do, anyway? Revive characters the turn after they get defeated?

7298
Except that they do? Very very slowly, but the stars most certainly shift position in our sky.

7299
Other Games / Re: Fire Emblem: Fates is out!
« on: February 21, 2016, 06:15:59 pm »
I'm currently stuck on Conquest chapter 8, and I have a question:

Spoiler (click to show/hide)

I was curious about that myself, so I cracked and spoiled myself by reading a wiki:

Spoiler: For reals spoilers (click to show/hide)
Spoiler: response (click to show/hide)

7300
Other Games / Re: Fire Emblem: Fates is out!
« on: February 21, 2016, 05:53:30 pm »
I'm currently stuck on Conquest chapter 8, and I have a question:

Spoiler (click to show/hide)

7301
Other Games / Re: Fire Emblem: Fates is out!
« on: February 21, 2016, 03:26:14 pm »
Spoiler (click to show/hide)
Spoiler (click to show/hide)

7302
Other Games / Re: Fire Emblem: Fates is out!
« on: February 21, 2016, 03:18:58 pm »
The issue is, that you might run out of Staff uses and then you have to go through maps with no healing until you make some more money.
That's why you bring along units with plenty of DEF. Most of the enemies on Before Awakening are fairly weak and deal no damage to anything with more than, say, 10 DEF. And the NPCs bring along Frederick, who basically cannot be hurt, so you can hide behind him if things get dicey.

Spoiler (click to show/hide)

7303
: "I feel like...perhaps we should all be sitting down for this."

The nun sank into the nearest thing that looked like a chair and tried to brace herself.

7304
Other Games / Re: Fire Emblem: Fates is out!
« on: February 21, 2016, 03:11:46 pm »
It is apparently possible to grind in Conquest, to a certain extent. The Dragon's Gate DLC section has an Awakening-based map, which is free. While your units do not earn exp in this battle and there is no loot, they can still gain support ranks and possibly weapon ranks as well. Plus completing the battle advances time at your castle, so you can potentially grind for food, crafting items, lotto tickets, whatever.

I mean, you still can't gain access to more powerful weapons, better buildings, or anything like that. But every little bit helps, right?

7305
Grifen hands a full vulnerary to Alec, rides to (6,6), and makes a new vuln!

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