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Topics - Damien White

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DF Gameplay Questions / XYZ has been incased in ice...
« on: May 10, 2011, 09:12:01 am »
I tried to embark in a very cold location, with a frozen ocean, two frozen rivers, a Part of a glaicier and an aquifier. There are no problems so far. I digged out a little fortress, established Faming Plots (thank god there is mud on z-1) workshops etc. I got everything except stone, wich was below the aquifier.

So I thougt it would be smart to chanel throug the aquifier from surface to get walls of ice as water barrier. Everything went fine until my miner chaneled the 20th or 30th tile in the aquifier level and got incased. Ok, I thought, next try and now with lots of cloth! But nope, now he got incased after his third tile... As I read in this forum some of you embark and live in glaciers, so my question is how do you protect your miners or other dwarfes from being incased in ice?

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My announcement gets flooded by the "XYZ Cancels Store Item in Stockpile: Job Item misplaced" message.

Question: How the hell do I turn it off?

If I zoom to the location I zoom to the dwarf not the item so I have no idea wich item is causing the problem or how I am able to stop the messageflooding. Is there any way to turn the whole message off?


Same for the whole Badger Messages, I dont wanna know when they arent enraged anyomre.

3
DF Gameplay Questions / Flying stones? O.o
« on: April 13, 2011, 07:31:05 am »
I wantet to build an above ground fortress so I tried to smooth the world.

On one side of my map are some hills, I need to get rid of and to save some time I chaneled along the map edges and removed one complete z-layer one the layer I wantet to build the fortress. Usually you think the hill would collapse, crush my miners, and i get a smooth ground. But no, all that is left is some sort of flying hill.

I had to chanel 16 level to reach the baselevel of my fortress, so I suppose there is some sort of z-level count on wich the "Collapse Calculation" doesnt work.


Anyone of you had a similiar experience and know how much z-level you can collapse at maximum?


EDIT: To describe the problem further, this is the simplyfied side view of the flying hill:
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DF Suggestions / School for Dwarfes.
« on: April 11, 2011, 04:55:59 am »
I didnt find anything with the search option, so big sorry, if someone already got this idea.


Everyone knows the problem that occurs in later years. 90% of your dwarfes sit around have nothing to do and you only get farming related Jobs with your migrants. My idea to solve these three problems is some sort of school system:

Minimum requirements for a school:

7x10 room
11 thrones
11 tables
4 chests

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W[][][][][][][][][][] W
W[][] C T[] C T[][]HW
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D[][] C T[] C T[]T CW
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Hot to create?
Select the red Chair, make a room and set it to school instead of study. This will indicate, where the teacher stays.

How does it work?
You asign the chair to one dwarf with a high level in something (for example an expert brewer). Now he walks into the schoolroom and dwarfes or children with no job may join him or you asign specific chairs to specific dwarfes. The main labor of the dwarf you choose as teacher (in this example farming related) becoms the topic of his lessons. He then teaches all the dwarfes the basics of farming related Jobs with some focus on his sub labor (brewing).


With this you will get:

1. No rusty dwarfes.
2. In long terms god dwarfes for your mega projects. For example, you wont have the jobs to get 10 or 15 legendary masons, with a school you get an infinite Ammount of god Masons (depending of the size of your school) on standby for your 100z-level Tower of Doom.
3. No dwarfes wich idle 24/7 (so no bad thought because of this)
4. Your dwarfes stay inside your fortress if they got no jobs

What do you think about this? Any ideas, suggestions?

5
DF Gameplay Questions / Buy soap / embark with soap?
« on: April 11, 2011, 01:04:18 am »
Somewhere in this Forum I read something about buying soap from caravans or at least embark with it to geat a small ammount of soap kinda early ingame.

Where do i find soap in the embark menu and where in the trade request menu?


The problem is, I tried to embark in an area with some cave bears and they startet attacking. It was no problem defending against them, but now my miner and my hunter died to an infection...

6
Seriously, how the hell do you defend yourself without trapps?

I tried everything, from some sort of zerg style (36 Dwarfes total Population, 25 Dwarfes in military) to some sort of spezialized Dwarfes with full steel Equipment.

Now I got at least two Problems:

1. My stupid Dwarfes wont stay inside my fortress.

Seriously, I tried everything. I have no Fishing/Hunting/Plantgathering Dwarf, I forbid everything, I created an underground forrest, underground water zones, wells and got full food stockpiles but my dwarfes still go outside. What do they do there? Watch the Sun... For god sake, they are dwarfes, why do they watch the sun? Anyway, I created a Tower, build a sculpture garden and some extra meeting zones on top of it so my dwarfes can watch the sun while being save. Well, now they watch the lake... My underground lake with Magma Pond right next to it, full of engraved diamond, silver and gold walls seems to be not enough for these pussies O.o
(it was a pain in the ass to create this thing and they still prefer the 3/7 mudhole outside...)

2. My Military gets owned:

Thats some big Problem. It doesnt matter what I try, the first Siege or Beast kills me. I have no chance of survival. (I once defeatet a Dragon, but only because he got caught in a wooden cage trap...)

First of all, how the hell does training work nowadays? I create a Squad of 3, set training to 2 and create a barrack wich I set to "TZIQ" to the squad (just like the wiki says). I go to the squad menu and set the squad to active/training. So everything should be allright, right? Wrong... I have no freeking idea, where the Problem is. In the older versions with the old military System I create a squad, order it to train and I get some Elitewrestlers after 1-1,5 years. Nowadays nothing happens.

I think I saw two dwarfes sparing one time, but most the time only two of three dwarfes stay within the barracks, the other guys wanders around. Yeah, the Squad Leader organizes some training, but this training never happens. He just oranizes some, then the next month comes, he switches to his civilian job for a sec and everything starts again...

Also, in the old Versions, these Elitewrestlers where able to defend my fortress. In the new Version even full steel equiped Elitehammerdwarfes (I recently got 2 Elite Hammerdwarf+ Elite Armor User + Elite Dodger with some migrants. Even Chuck Norris would be afraid of these guys.) get owned by a leather wearing Goblin ambush... Seriously, 2 steel equiped Elite Hammerdwarfes, around 10 metal equiped (mostly iron) Meledwarfes with random weapons and 5 Marksdwarfes (wich trained for nearly 2 years) got owned by an Ambush with 8 Goblins.

The Result: 3 surviving Goblins, 0 Dwarfes…. Oh and 2 Dwarfes within my fortress went straight berserk, killed my fortress and got slaughtered by the goblins.


I know, loosing is "Fun" and I lost in some realy funny ways (Once I got killed by a jumping Minotaur Head. Well it must have been a jumping head, after all his arms, legs, his lower and upper body got cut of) but this sort of loosing sucks. Once the message "A vile force of Darkness…." comes up I can abadon my fortress. Even if I close my fortress, migrants get killed, my Dwarfes are throwing tantrums (Jep, everyone has a 5x5 masterpiece engraved bedroom full with Chests, Armor stands etc, Goldstatues all over the place and the Stockpile full of Food but they throw tantrums...) and my fortress dies.


I once created some sort of dwarfen machine gun (20 Marksdwarfes on one tower) wich worked pretty well, but the wood you need for training and fighting is to expensive and you cant use this sort of tactic in special embark zones like mountains or a glacier. Actually, I think the only military unit wich is usefull are the marksdwarfes. They train, they hurt the enemy and they are safe behind fortifications. Well, as long as my stupid dwarfes stay inside the fortress.


So how the hell do you defend against the first ambushes without traps and how does training realy work nowadays?

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