Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - shadenight123

Pages: 1 ... 38 39 [40] 41 42 ... 190
586
playing on Beholder as Shadenight123
can say that it's a nice game, with maybe a limited set of skills per character, but it doesn't make the game any less playable.
I'm playing as a Guardian fighter, so I don't pretty much see any difference with D&D rulesets, but I suppose a mage would scream in horror at the lowered spells.
IT's not a Neverwinter sequel or anything remotely similar though, but if the user content is kept in a good way, and events and what-not are inserted, it might keep on being fun to play until capping, and maybe for a bit afterwards.

587
General Discussion / Re: Sheb's European Politics Megathread
« on: April 30, 2013, 03:54:39 pm »
You see, that's the problem.
Real Italians, the good deal, emigrate elsewhere.
The 'Bad Italians' remain in Italy.
Thus the end-result of Italy now.
We could theoretically try and 'expel' the Bad-Italians.
We would be without a parliament by the next day, half the people working in the government would be banished and there would be quite the chaos among the 'retired' guys who went in retirement at 35 years...
but hey, it would then become the world's problem.

588
Masterwork DF / Re: Extra Civ for Masterwork: Shades
« on: April 30, 2013, 03:48:13 pm »
Oh 'Shades' seemed such a nice name.
...
*looks at his nickname*
drats.

589
General Discussion / Re: Sheb's European Politics Megathread
« on: April 30, 2013, 03:37:35 pm »
Americans can try though!
Ever seen one of their cooks 'cooking Italian' with all those spices and garlic and oil?
Damn!

590
General Discussion / Re: Sheb's European Politics Megathread
« on: April 30, 2013, 03:18:48 pm »
Yeah, if we hadn't split the Reicht's forces along the entire world, Hitler would have won!
...
I feel sad that all Italy is good at is slandered stereotypes.
We have nice things too!
Like Scientists discovering things...out of Italy.
Like politicians getting somewhere...out of Italy.
Like ...
Oh all right!
Italians are good!
At rotting other people's stuff.
...

591
General Discussion / Re: Sheb's European Politics Megathread
« on: April 29, 2013, 11:30:38 am »
Wow...
I didn't know we (Italians) had a saying now.
So, 'Do an Italy' means to vote for someone or something against interest? Good!

Strangely, I'm not surprised.

592
And I'm in!

593
Freak2121: How did you do that?
(following around the map-movement and printing it in a single picture that is)

594
Other Games / Re: Bioshock: Infinite (aka Project Icarus)
« on: April 13, 2013, 06:11:11 pm »
Spoiler (click to show/hide)

595
It is clear: the great mind of the noble leader has planned to unnerve everyone, while he sends the true might of his armies North, to conquer Russia.
Nobody would see that coming.
The Great Leader will soon conquer Stalingrad.

596
DF General Discussion / Re: This game needs a tag line
« on: April 07, 2013, 03:53:40 am »
Dwarf Fortress: You Will Lose
Dwarf Fortress: The first game is always a refreshing experience. With Death.
Dwarf Fortress: Fear not the enemy hordes! The moody dwarfs will take care of your fortress from within!
Dwarf Fortress wants you to be overseer! (Uncle Sam propaganda picture frame with dwarf)
Dwarf Fortress, where as long as you know what to do, infinite energy brings forth infinite potential for infinite mayhem. (Subtitle in small characters) May not always deliver mayhem on enemy forces.


597
pressing F5 does take a screenshot, but screening the whole world is more complicated, because videocards can't generally handle 25kx12k images, which is what size a full pocket world would be, what to speak of a full normal sized world.

I see the problem.
Cutting it down would probably require tinkering on 'fusing' together different pieces of the same 'type'.
like, if you have four squares of forest one next to the other, you merge them in a single one for the printing. That would bring forth an all new amount of problems though...

One could possibly take smaller pictures, and then assemble them together. Rather than a 'full-image' a set of smaller ones? Like 'Square 1' 'Square 2' 'Square 3' and so on that could all be dumped into a single folder. Then one can print them one after the other, attach them together and...
Wallpaper is done.

598
if the screen could be saved with the tileset currently used in .bmp, then it would be easy to print it afterwards.
A sort of print-screen related only to the application use, but it would need a 'world-view' of the entire thing in tileset.

599
uhmm...
is there a way to have the full map and 'print' it with a printer?
...
roads, cities, forest and mountains...plus a print...

600
Other Games / Re: Torment: Tides of Numenera Kickstarter!
« on: April 05, 2013, 04:41:58 pm »
Yeah, was thinking the same thing.
They might probably just add it, if they have enough time.
(or if you plead strong enough)
and who knows, there are still two hours.
somebody call Bill Gates and ask for some change.

Pages: 1 ... 38 39 [40] 41 42 ... 190