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Messages - VeriDF

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1
DF Gameplay Questions / Re: Problem finding iron :(
« on: July 11, 2012, 09:40:46 am »
the layer viewing doesn't exist anymore, iirc what I've heard it was in 31.19?. Iron is indeed almost only as shallow metal in sedimentary layers, so you'd have better chances in areas that would be rich in sediments (not mountains obviously). One problem you might be having is that you've edited the world to have more volcanos and more volcanism. More volcanism reduces sediment layers.

The drop rate for mining has been set at a flat out 25% for stones and ores, 100% for gems and such. To compensate, a stone can be cut into 4 blocks now, so your construction won't suffer and you'll just have less useless stone. Most people agree that as long as you use blocks whenever you can, you still have too much stone. Ores now smelt into 4 bars for 1 fuel (this can be slightly exploited when making bars with ores as you can get huge amounts of bars using just 1 fuel)
So how can I know where I can found sedimentary layers? You're right, I'm playing on the top of a mountaint and there is no sign of any of the layers that contains iron ore.
It's a shame. Is there a way to play with a volcano and sedimentary layers? I just hate to need a lot of bituminous coal/wood burning system.

2
DF Gameplay Questions / Problem finding iron :(
« on: July 11, 2012, 08:58:38 am »
Well, here it goes: I have been playing for years this game and I have always found Mangetite and Hematite / Limonite on my top layers (I imagine those are shallow metals) but with these new releases of the game I've trouble finding iron on top layers. I have been playing 4 or 5 fortress so far and I've found none on them. I assume Hem, Magn and Lim can only be found on top layers because I couldn't find anything underground in my previous fortress.

I found the same problem finding volcanoes, I've started to edit manually the world generation so I could find those desired volcanoes! Where the hell have mangetite layers went?
Oh, and I've another question: has the mining "rock" drop decreased? It's just I don't have so many rocks on my ground now, and when I mine gold I get a few ores.

Thx for reading.

EDIT - I remember there was a tool that let you see the layers pressing a botton but I don't remeber its name, does that still exist?

3
DF Suggestions / Re: make babies!
« on: May 01, 2011, 10:36:27 am »
I didn't really understand you. You mean you want to play as a child?

4
Dwarf Fortress only runs single core no matter what you have if you have a really good dual core machine it tends to run better than a good quad core.

There goes my phenom ii x6

D:

Really? only 1 core?
Yup, only one core.

5
1690 You try to hunt some animals when you go out with your trained hunting dog.

6
General Discussion / Re: Things that made you sad today thread.
« on: April 29, 2011, 04:02:34 pm »
I've just went out. Needed to walk the dog.

I saw a dead cat ._. In front of my house.

7
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: April 29, 2011, 03:49:22 pm »
how does one turn off auto saving? its kinda annoying when the game saves each season change and it freezes my game...btw im playin genesis mod
data -> init -> d_init and you change it to AUTOSAVE:NONE

8
Yeah, it sux. You can't change it for now.

9
DF Gameplay Questions / Re: Do Enemies Gain Skills?
« on: April 29, 2011, 03:23:57 pm »
Yes they do. ._. Don't use novice marksdwarves with not caged goblins.

10
DF Gameplay Questions / Re: Zombies?...
« on: April 29, 2011, 03:14:15 pm »
Well, I found some undead in a strange thing that was in a cavern. They we're hundreds. Just seek for some creepy surroundings and you'll find something like that (but be careful with HFS).

11
DF Gameplay Questions / Re: WTF Adamantine sword location?
« on: April 17, 2011, 04:33:14 am »
Go ahead and start digging for it. Once you find it, just grab it. What could possibly go wrong?



Don't ask.
As you can see, the thread is full of answers. xD I discovered the undead castle (whatever that miasma shit is called like)... But I think that I won't claim the sword. I prefer the fort before the sword. :D

12
DF Gameplay Questions / Re: WTF Adamantine sword location?
« on: April 16, 2011, 07:18:40 am »
Well, I have just discovered this slade shit. ._. It's full of skeletal somethings... Not sure if 10 lords could handle them, but let's give it a try.

EDit - OMG THEY'RE MORE THAN 100.

13
DF Gameplay Questions / Re: WTF Adamantine sword location?
« on: April 14, 2011, 04:34:38 pm »
Seriously guys, why go with all the 'Oh yeah, you'll be fine'. Look, you all know it'll be the death of his fort. Is it really fair to mess his game up?

Click my signature link, receive anwer.

Not everyone gets mad when something like that happens. Infact, it may very well be the best option. :D

Woooow, that had to be sooooo damn epic. I didn't know that it's HFS's entrance. Damn, I'm not sure if I have to thank you or not, but one thing is evident: you saved my fortress.

14
DF Gameplay Questions / Re: WTF Adamantine sword location?
« on: April 14, 2011, 01:26:29 pm »
When you find it, just keep in mind what might have set up the place before you do anything rash.
You can be proud of you, now I'm a bit worried.

But hey, I expected it. I'm in in this map: http://www.bay12forums.com/smf/index.php?topic=82005.0

15
DF Gameplay Questions / Re: WTF Adamantine sword location?
« on: April 14, 2011, 12:26:07 pm »
I was supposing that it was an underground cave, but holy crap, an adamantine sword? That shit will fuck my dwarfs :\
I'm just getting started with military, I will wait till I have 10 legendary shield users/fighters dwarves, just for safety (I hate fun ._. Had to restart fort when magma shit flooded my Fortress when I was digging channels).

My next question is: is that an adamantine sword on the floor? Or is it owned by somebody?

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