Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Monkeyfacedprickleback

Pages: 1 ... 76 77 [78] 79 80 ... 90
1156
Winter  is upon us.

(ooc this was a pretty boring season. Sorta dissappointing. Tragedy was the pumpstack not being as successful as i wished for, that underground lake punched a hole in my plans. Well my other project is almost done so i should get a major boost in dwarf power to help along the pumpstack. I'm working on the theory that the next player will know more about pumpstacks then i do and Either fix and complete the one I started this turn or declare it unusable. No pics this season 'co there was nothing worthwhile. most signifigant things were the lake blunder and the liason visit.*yawn* 
 
I'll finish my turn tommorrow then hand the save over to pisano.)

1157
19th of timber

A Dwarven caravan came bringing with them the outpost liasion. We have been made a Barony! Noodle was elected As baroness Because we don't want TWO nobles demanding Gem windows in their personal dining rooms and mandating 30 pure platnium Statues.

23rd of timber

Buggery and blasphemy!@# The pump stack has suddenly gotten a crap load harder to complete. The area dug out for the stack goes up through a previously undiscovered cavern... Filled with water. So I have to figure out how to get through a lake without dropping the entire thing into the magma sea. SHIT! I'll continue to work on this pump stack but the next overseer may find it easier to start a new stack from scratch. Damn.
Hmm the only solution I can think of is to make two dislocated pumpstack though this will probably be a little hard to rigged up to the power source.

1158
Go home! We've got a pet, that's all we need.

Go home, buy meat, feed pet, doom humanity

1159
25th of sandstone

Autumn so far has been uneventful. Work has progressed with minimal problems Migrants came and we still haven't finished the housing for the last group. Work on the pumpstack is less swift then hoped but still acceptable.

(edit Alright i have made a royal mess of this pumpstack. I think  it'll work but i'm gonna have to build som walls and doors and stuff.)

1160
...What? Do you mean the room I just made, adjacent to the arena, with the nooks I was going to fill with statues?
If so, jeez, I need a remote tantrum-activate button for my dwarf. >:(
If it's the one she already had, I have no idea where that is, either.

Ah the arena, well to be honest i wasn't really going to go look for it. Also I gave yagor a newly carved noble suite which i then evicted her from like two weeks later. Like i said noodle is the new Mayor and i don't know where the old noble rooms are, I mean with have like 5 luxury suites spread over 3 z levels. I mean i don't even know.

1161
Yagor demands that that armour stand be placed in her quarters! >:(
Other than that, everything seems to be going well.

I don't think you have quarters anymore I sorta kicked you out to make way for Noodle. If you do have a room I have no idea where it is.

Oh and as for going well. Yeah not so much had to save scum cos of an invasion which bypassed the path of doom somehow and killed a crap load of dwarfs. So that armour stand you want is now a cobalt grate of the same name and the crappy bow is now a mudstone harp. and if anyone asks this NEVER happened.

1162
AUTUMN

1st of Limestone  year 13 Ceilingchew

From the journal of Pokey Overseer of ceilingchew

The goblin ambush was less of a threat the I feared. The human guards proved more then capable of dealing with the goblins with assistance from our trap. I deployed the miltary to perform a sweep of the area to ensure the were no more raiding parties. They have yet to find anything untoward except a pair trio of thieves. In the meantime i Shall let the outdoors labourers go about thier task while guarded by the Militia.

(edit alright thats me for today. i'll finish autumn tommorrow and winter the day after that.)

1163
14th of galena. year 13

The outdoor project is coming along nicely now. I Think we'll be finished before the year is done (bar invasions). Then i'll probably be Exiled for missappropriation of resources. But I don't care this will be an even greater monument than That artifact figurine. And just as usefull.
On a more practical note i have found a good site for a pumpstack and have requisitioned The materials for 30 iron screw pumps to be made. I doubt the stack shall be completed before I am ejected from office but i should have started it at least.

16th galena.
Human traders have come for a visit.

21 galena
An ambush! Curse them.

The crafty goblins ambushed they human caravan pretty much in the Path of Doom. This probably isn't going to end well.

1164
He was possessed by an elven ghost! Kill the heretic!
I sorta want to make a squad , put him in the squad armed with precious bow of his and then throw him into magma. Or the teeth of a forgotten beats.

Also does anyone know what the hell happend here

Spoiler (click to show/hide)
(the white stuff is Frozen extract)
Are we polluting the underground lakes now? The cave elves are gonna be pissed.

1165
Feed your pet. Try feed it meat, then fruit. Figure out whether or not it's carnivourous or omnivorous,.

1166
Forum Games and Roleplaying / Re: The King Is Dead!
« on: October 04, 2011, 11:39:48 pm »
avec noir avec noir avec noir avec noir
...NOUS VAIS ATTAQUONS LE DEBUTANT DE LA LOI! AVEC NOTRE RAPIER!

Stop speaking goddamn french! Don't make me get my Kamus Dwibahsa out. I will yell so much indonesian Gibberish you have no idea. I won't even TRY for grammar.

Also use the rapier. Stab him with the pointy end

1167
5th of malachite yaddayadda

A Farmer/militia captain was possesed and has claimed a bowyers workshop. he grabbed a single log and got right to work building a ... Larch bow. -_-#

We may have an elf sympathizer here. Knew i should have killed those merchants.

15th malachite

Migrants. Migrants have arrived. I am going to state here in great detail EXACTLY how i feel about migrants.


I am quite unfond of them.

1168
SUMMER

3rd of hematite year 13
Journal of Pokey Overseer of ceilingchew.

Summer has come and the elflings are as annoying as always, bring only a single grizzley bear and a single panda. The panda will be butchered and the grizzley traind as a warbear. Last season I ordered the smiths to stud everything with lead in order to make reduce the burden this heavy metal has on our stockpiles. They were so thorough that we no longer have any lead.

On a militaristic note i Have the two new crossbow squads training in the new archery range.


We have a new artifact which is sure to please the Deathsmiths


16th of hematite.
Noodle has been elected as mayor. I imagine it's be her offspring make up a third of the forts population. Her food based family must be very proud.

(ooc seriously who the hell puts peanuts in noodles? )

1169
Forum Games and Roleplaying / Re: Build a village: A New Hope
« on: October 04, 2011, 10:52:17 am »
We don't need salt to preserve the fish. That's why we built the smoke house.

And let's not get pedantic about conditions for smoking fish and what's neccesary. lets just assume it works.

1170
Forum Games and Roleplaying / Re: Build a village: A New Hope
« on: October 04, 2011, 07:53:16 am »
Remove teeth from skeleton. If they've been in a (What i assume is) mana contaminated forest for long enough mabye they'll work like dragons teeth from greek mythology. We can use them in our defences if they do.
Or they will work like Roman mythology and try to kill us. I'm all for it either way ends in fun.

Yeah Hans could use the practice.

Pages: 1 ... 76 77 [78] 79 80 ... 90