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Messages - Monkeyfacedprickleback

Pages: 1 ... 77 78 [79] 80 81 ... 90
1171
Forum Games and Roleplaying / Re: The King Is Dead!
« on: October 04, 2011, 07:49:30 am »
Throw a potato at one of the inquisiters

1172
Forum Games and Roleplaying / Re: !!ALCHEMY!!
« on: October 04, 2011, 05:38:41 am »
Go to sleep. Potions all wear off when you sleep.

1174
Forum Games and Roleplaying / Re: Build a village: A New Hope
« on: October 04, 2011, 03:57:14 am »
Remove teeth from skeleton. If they've been in a (What i assume is) mana contaminated forest for long enough mabye they'll work like dragons teeth from greek mythology. We can use them in our defences if they do.

1175
DF Gameplay Questions / No magma spawns.
« on: October 04, 2011, 01:37:52 am »
Alright i've read a lot stuff on the wiki about magma crabs and firesnakes and imps but i've never actually been attacked by one or had them spawn. In the entire 2 months i've been playing i've seen 2-3 magma crabs and imps. I thought imps were supposed to jump out and ambush you? and i've never seen a fire snake at all. I want to see if I can't get a stockpile filled with liquid fire.

1176
Forum Games and Roleplaying / Re: Build a village: A New Hope
« on: October 03, 2011, 11:28:56 pm »
Harvest all the Sunplums and domesticate the Cellerhans. Perhaps we can train them as watch animals, like the Egyptians did with cats. Have Franz weave some of the surplus sticks into funnel traps for fishing.
seconded.

Thirdated.

Fourthed.

I agree..

Whoops, did I just break the combo?  :P

THats a Co-Co-Combo breaker!

1177
Forum Games and Roleplaying / Re: The King Is Dead!
« on: October 03, 2011, 11:27:40 pm »
Bump for Chaos!

1178
4 felsite year 13

Noodle gave birth to a boy who shall be named "Udon" he will join the ever expanding family of Crustypeanut and noodle along with his siblings
Crunchymacadamia
Soba
Ramen
and Mie Goreng.

on an unrelated note I have reinstated the Fortress guard. Too long have we gone without justice. The are clad in leather and armed with wooden crossbows.
I have also refurbished the jail to stop the captain of the guard bitching at me.

 Also whining is almost every other noble. Apparently noone has satisfactory rooms.

As for projects i intend to build a necropolis and an apartment comeplex As I cant seem to find enough tombs or bedrooms to house the rest of the fortress.

Finally I am linking all the retractable bridges in the Path of Doom to a orthoclase lever in an office on the second level.


14th felsite year 13

The elves have come to trade cloth and rare, fantastic and delicious creatures for any old rock we just find on the ground and hit with a hammer a few times. I hope in vain that these elves will have figured out how to use soap.

1179
With all of that power you have available you could make a pumpstack and plumb the path-o-doom with magma...

I've never actualy used a pumpstack. But right now I'm linking all the waterwheels together. So maybe I'll try a pumpstack. we'll see.

15th Slate year 13

Migrants! Filthy stinking wretched Migrants! Oh how I hate them all. Best see about getting these Swine in their pen before they get thier shit all over the place! We now have 214 living in this gloroius Cavity

1180
11th of granite year 13

A goblin maceman has survived the drowning trap and is frightening all the workers in the path of doom. I tried to explain to them that he was to far away to kill them and there was no way for him to get up here, But I was interupted by a goblin maceman... Yelling what I assume were racial slurs.


This guy.

On another note I got los on the surface doing a lumber check. It can be difficult to find an 3x1 hole in the ground so I'm putting up some pillars to make it easier to find. As for the Path of doom itself I have decided on an array of overlapping Retractable bridges. These should give Our dwarves some more space to walk while keeping the risk of invasion mininmal. I'm also adding a marksdwarf pillbox as an extra precaution. Mind you this fort has more fallback defences then it really needs already.


As for why I want the path to bemore accessible Well I have an idea.

23rd of graainte.

Bloody Armok! A woodcutter was attacked by a raccon. This is worse then that siege we had. I shall mobilize the military at once. Fear not Mezubuth zedonuk We'll slay the fearsome beast which troubles you so!

1181
Journal of Pokey, overseer of ceilingchew. 8 of Granite.

So Yagor Cogudos has retired as overseer to "commit more time to training" Her last actions before she left were to have us all gather in a circle around her. Then she closed her eyes, spun around a couple time and fired blindly into the crowd with a crossbow. I'm the one who's bleeding so I guess that makes me Boss. Well having looked around this place for a bit I Already got an idea of what I'll be doing for the year.

First thing is first i'm gonna have to fix that entrance. While completley unassailable by enemy forces it does slow traffic down to pretty much nothing. I Mean i Saw 8 naked dwarves struggling to get past each over at one spot. Looked like a godamn orgy. Lets see if we can't make a way out of the fort that doesn't involve humping our way to freedom.

1182
Downloaded it. Get started in the morning 'cos it's 8 pm here (australia) and i wake up early.

1183
rip open ribcage while singing "the song never ends". NEVER STOP SINGING THAT SONG

1184
I'd like you to finish so i get to play in YEAR THIRTEEN also I want to see this arena of yours.

1185
DF Dwarf Mode Discussion / Re: Battle Babies
« on: October 01, 2011, 11:56:03 pm »
Now, if only we had a way to mod a Crossbow to shoot babies.

Couldn't we mod crossbow to use corpses as ammo? Or mod a new ranged that use a new type of ammo made of babies corpses?

Dear god my first modding project is going to be The CORPSE CANNON!

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