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DF Dwarf Mode Discussion / Games/movies/music that inspire your fortress layouts?
« on: April 23, 2011, 09:05:34 pm »
For me, it would have to be Oblivion. For all its faults (and there are MANY), there were areas that truly inspire certain construction projects. For those of you who played it to completion, do you recall the finale of the Gray Fox missions, where you had to go beneath the main city, wander through endless sewers and catacombs to steal the Elder Scrolls?
I'm not attempting to reconstruct that area verbatim, but it certainly inspires my catacombs to be huge, twisting corridors, heavily adorned with statues, chests, and other odds and ends. Beneath that will be the beast pits and prisons for my worst offenders.
The settings in Oblivion were huge, illogical, trap-filled corridors, populated by ghastly horrors and other oogly booglies. Too bad I can't tell dorf ghosts to hang around the catacombs.
A friend of mine gorgeously recreated the Mines of Moria from LotR in Minecraft. I expect that probably influenced a number of DF creators as well.
What game/movie settings have inspired your layouts?
I'm not attempting to reconstruct that area verbatim, but it certainly inspires my catacombs to be huge, twisting corridors, heavily adorned with statues, chests, and other odds and ends. Beneath that will be the beast pits and prisons for my worst offenders.
The settings in Oblivion were huge, illogical, trap-filled corridors, populated by ghastly horrors and other oogly booglies. Too bad I can't tell dorf ghosts to hang around the catacombs.
A friend of mine gorgeously recreated the Mines of Moria from LotR in Minecraft. I expect that probably influenced a number of DF creators as well.
What game/movie settings have inspired your layouts?