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DF Modding / Re: Monster Hunter Universe Mod v 0.4.7 (+ tileset&graphics)
« on: May 06, 2011, 04:02:12 pm »
Nice mod, Iados
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Siege Tank in siege mode could be catapults, maybe make a reaction for a really heavy stone and call it 120mm rounds, so they actually do a lot of damage.
I assume you can mod siege weapons ofc.
Should the "CRC Powered Combat Armor" be made of "powered combat metal bars"?There should be plasma and bullets. The Zerg should get breath weapons, of course
And should the bullets be different for every weapon?
What about entities? Do you plan to integrate less-canon stuff from books, or go with the standard Blizzard game info?
For ultralisks, just make elephants carnivores
And then make them twice as big