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Messages - Ult1mara

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241
DF Modding / Re: Ult1mara Does Dwarf Fortress Mod Reviews
« on: July 24, 2011, 04:29:05 pm »
Started adding new videos of DF mods to my Profile again. If u all wanna check them out?

242
DF Modding / Re: Dwarvenrealms [Major Mod]
« on: July 23, 2011, 07:21:31 pm »
I think Koji is dead

True true he might be :P

243
DF Modding / Re: Dwarvenrealms [Major Mod]
« on: July 23, 2011, 04:39:28 pm »
Love the new OP pic love it ^_^

244
DF Modding / Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« on: July 22, 2011, 07:23:12 pm »
I guess both of you are kinda correct. I understand the whole stance thing more however ^_^

245
So Iados are u ever gonna give us an already installed version of this mod or are we gonna have to put the files in ourselves each time?

246
DF Modding / Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« on: July 22, 2011, 08:17:56 am »
Something I did notice Deon. U know the Rifle/Pistoleer. Arent Xbows shorter ranged than bows? So howcome The Xbow Specialty uses Rifles and the Bow Specialty uses pistols. Shouldnt it be the other way?

247
DF Modding / Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« on: July 22, 2011, 08:05:51 am »
As everything else. I will get right on it once I get my PC with the latest builds back.

O sorry didnt realise U didnt have a PC? Sorry about that. Thought u were just busy doing stuffs. But yeah I know how hard it is to be without a PC for a lengthy period of time :(

And there is no rush tbh. I can wait since I am starting the new fortress with this version so I can wait till after the fortress is finished ^_^

Just take ur time and make sure everything is right first :P

248
DF Modding / Re: [0.31.18] ☢ Wasteland ☢ : 1.2b
« on: July 22, 2011, 07:41:43 am »
U really need to update this dude ^_^

249
DF Modding / Re: Ult1mara Does Dwarf Fortress Mod Reviews
« on: July 22, 2011, 06:41:32 am »
Finally gotten around to making new Videos for each of the initial mods.

Hopefully I should be uploading at least 1 mod per day. Unless something goes terribly array. e.g RL problems or moving etc.

250
IT i have a new video up for this mod now ^_^

http://www.youtube.com/watch?v=WwxHmqWX7Lk

251
Right time to catch up on the latest business for the mod me thinks ^_^ been awhile since I checked any of the threads lol.

Ne ways thats me actually back this time and recording a Forlorn Realms Ep as we speak ^_^

Prob wont start putting any up till next week however

Ne ways hope to see good things ^_^

Ult1mara Out

252
Woot new Maces and hammers ^_^. Can u not do summit about maces/Blunt weapons only dealing bone damage or something?

And yeah I have started a fort with the most upto date version of Corrosion atm. Will prob upload it within the month. Want to get a few more eps recorded first. Well at least a few eps for each mod lol :P

253
Sorry I aint commented in a while I haz been busy. BUt yeah as u said like a number of fantasy books

254
IT I was wondering do U think you should introduce more Mace like weapons? Like a mace, Staff or Spiked mace etc. These are used in most instance in history and I do not see y they would not be used in the future as well???? I just find it a little weird how there are numerous sharp blades for knives and swordmans. However there are not many weapons for macemen and hammermen?

Thank you

Ult1mara

P.S. Have fun in Sweden Kerlc

255
I wish you good luck, and hope your LP will last. Kills me to not be able to view it though  :'(

Lol i have done an episode of it so far and kinda forgot to take an anvil ><. Is there any other way to make spades, picks and axes? cause I cannot find one

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