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Messages - RF

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121
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 04:51:50 pm »
Part of me wants to cohhse smithing next time. Is it wotrh it?

Yes and no. There's not really many "high end" recipes you can make with smithing (or at least not many that have actually been found) and it's about as hard to find the high quality ingredients (I'm looking at you, Omnipotent Pork Sword) as it is to find items of an even higher calibre.

It's nice to start off with, though. It evens out the early game experience and gives you a chance to get some reasonable quality equipment.

Other than that, though? No, not really.

122
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 04:05:19 pm »
cool whats your build?

Maces, Master of Arms, Shields, Assassination, Smithing, Burglary and Berserker Rage. Maxed out assasination, maxed out berserker, put a few into maces, dumped a few into burglary (up to invisiblity) and then just carried on putting it into master of arms.
Full story here.

I've noticed some skills have pushback. Only tested with the level 2 unarmed skill, but you can move quiet a few objects around aside from enemies. Only practical use I've found so far is kicking high level traps around, but it seems to work on more stuff than not. You could kick chests, altars, warp portals, anvils, corpses, vending machines, even the item displays in shops.

Also, nice job RF. I've been too messing around with different builds to really get anywhere.

Yeah, the active mace skill knocks stuff around, too. I used it to knock away high level traps that I couldn't disarm but were blocking my way. Psionic's push does it, too.

123
YES

YES

THE COLLAPSE BEGINS WITH ME.

I am next, right?

124
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 03:40:25 pm »


I think I might be the first person to complete the game, by the way.

125
Other Games / Co-Op Games Single PC
« on: July 15, 2011, 01:57:49 pm »
Bored and looking for some two player co-op games to play on the PC. Anything works, but faster to start is better. Help me out, gents?

126
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 11:52:56 am »
I DID IT. I BEAT THE BASTARD!

...On easy mode.

I'm thinking of doing a counter build with unarmed. What do you guys think?

127
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 11:19:39 am »
Just hit level 10. Holy shit.

My advice: Never play a melee character if you want to do decent on level 10. There're monsters that corrupt (imagine cursing) your items every time they hit you. I'm currently IN THE MINUS MARKS for health regen when I don't have my Master of Arms buffs up. Nevermind the fact these bastards have a lot of health and there're a lot of them (not that many, the number of monsters seems to be thinned out here).

I just hit a monster zoo. To put it into perspective, every other time I've found a monster zoo, I've immediately cleared it. I just closed the door on this one and walked away.

EDIT: So, I can't find any way through the current level and I don't want to risk a crash by going up the stairs. Looks like I'm going through the zoo. :(

128
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 10:08:36 am »
I just found Tinkerer's Goggles in the shop. 3k zorkmids and they have 1 trap detect, 1 trap ability and 1 tinkering skill. Pretty damn useful.

EDIT: Holy shit, awesome crossbow from a Lutefisk Shrine. +3 health regen, 20 piercing damage and 2 poison. I'm only using it as a stat stick for the health regen, but holy crap that's good.

129
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 08:23:54 am »
Does anyone know any decent smithing recipes?

So far, I've found:
Smithing
Chalcoelectric Ring (4) - Copper Ring + Copper Wire + Electrum + Voltaic Cell
Runed Iron Hjalmir (4) - Iron Hjalmir + Silver + Silver
Ring of Iron Thorns (4) - Iron Ring + Iron Ingot + Pyrite Sun + Potion of Steeling (Gives decent counter ability.)
Omnipotent Pork Sword (?) - Rough Iron Sword + Flesh + Flesh + Flesh

Alchemy
Potion of Replenishment (3) - Diamond + Acidum Salis + Aqua Vitae
Voltaic Potion (1) - Mana Potion + Amber + Aqua Vitae + Copper
Potion of Purity (2) - Potion of Healing + Potion of Clear Vision + Aqua Vitae

Tinkering
Thermite Bomb (2) - Rust + Powdered Aliminium
Frag Bomb (1) - Makeshift Bomb + Steel Ingot
Tesla's Bolt (2) - Iron Ingot + Copper Wire + Voltaic Cell

Ingot Maker
Deep Omelette (?) - 4 Deep eggs in four slots.

You can make all these without the recipe if you have the skill. The thing in () after the name is the skill needed.

130
Other Games / Re: RF Reviews
« on: July 15, 2011, 08:00:59 am »
Thanks for the criticism, you two. I really appreciate it. But the truth is that this was all an elaborate ploy designed to find out what hemmingjay worked as! Mwahahah! ;p

I think I'm going to try rewriting the Dungeons of Dredmor review before I try anything more and I'm certainly going to take your criticism into account.

@Dr. Johbson: The drugs thing was meant to be part of an extended metaphor, instead of mixing two metaphors together (originally, the first paragraph ended with, "It's like I'm an Irish housewife and roguelikes are my abusive husband" but I couldn't really fit that into the rest of the piece. Did it not really work?

131
Other Games / Re: RF Reviews
« on: July 15, 2011, 06:50:30 am »
Well, I always like it when a review explains what the game is about and, while talking about it, already pointing out a couple of good and bad stuff.
Perhaps that's not the style you want to have, but I'd like it if you wrote more about the game :)

Also, why do you think the art is funny or gorgeous? Why is the stat screen informative? How does the sheer amount of jokes per item influence the stat screen? What kind of jokes are these? What is this amazing loot system? I wouldn't know that, never having played the game.

I like your writing style, although the review lacks a lot of information. Keep on practicing though! Writing good reviews is really tough :)

Finally, constructive criticism! Thank you very much.

I was thinking it wasn't all that informative, so I'll try writing a longer / more in depth piece for my next review. Pretty much all Dungeons of Dredmor is is, "Awesome Scandinavian based roguelike". That's how easy it is to summarise. :p

132
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 06:49:22 am »
Thrusties are fucking creepy. Especially since they're thrusting their flaccid penises at you.

133
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 06:31:47 am »
Awesomeness: Just enchanted my mace at an Altar of Krong and now it starts fires under enemies that I hit. :D

134
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: July 15, 2011, 05:49:01 am »
Astrology / Necroeconomics is pretty good. Get something to survive until Mark of Cthon (using death curse occasionally, but not too much or you're a dead man) and you'll be laughing.

135
Other Games / RF Reviews
« on: July 15, 2011, 05:41:11 am »
I want to practice my writing skills. I want to practice them HARD. What I also want is criticism from people who are capable of giving it. If I show these reviews to my family, most will look bewildered (my father would just laugh and tell me to carry on doing my MCSE) and my girlfriend would just pat me on my head and tell me how well I've done. So, I'm bringing this to you guys. I'm relying on you to genuinely criticise my writing style, my harshosity (that's a real word!) and everything else in this writing. Do you understand? Good, let's roll!

Spoiler: Dungeons of Dredmor (click to show/hide)

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