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Messages - utunnels

Pages: 1 ... 155 156 [157] 158 159 ... 172
2341
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 23, 2012, 08:18:14 am »
My 180108 years old vampire mayor who I locked in her room was taken by a fey mood.
So I unlocked the door and let her out. And I read the thought:

Quote
'Dracul' Lalturdegel has been quite content lately. She was upset that a criminal  could not be properly punished. She was upset by having a mandate ignored lately. She admired own fine Cabinet lately.

It is funny she was upset by some unpunished criminal, because the only criminal I recall was she drained a neighbour.  :P

And this vampire claimed a craftsdwarf's workshop lately and started collecting some bones for her work. Wonder what she's making.

'Dracul' Lalturdegel, Mayor has created Dobarbabin, a water baffalo bone mace!

Here's the list of what she claimed:

Stray Water Baffalo Calf right horn bone [16]
Stray Rooster left floating rib bone [4]
Stray Mule left floating rib bone [14]
gneiss
oval granite cabochons
rough moonstones x 2
(brass bars)
(trifle pewter bars)
(draltha leather)


2342
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 22, 2012, 09:57:48 am »
My 180108 years old vampire mayor who I locked in her room was taken by a fey mood.
So I unlocked the door and let her out. And I read the thought:

Quote
'Dracul' Lalturdegel has been quite content lately. She was upset that a criminal  could not be properly punished. She was upset by having a mandate ignored lately. She admired own fine Cabinet lately.

It is funny she was upset by some unpunished criminal, because the only criminal I recall was she drained a neighbour.  :P

And this vampire claimed a craftsdwarf's workshop lately and started collecting some bones for her work. Wonder what she's making.

2343
DF Dwarf Mode Discussion / Re: BERSERK!
« on: March 22, 2012, 06:58:08 am »
Fortunately, nothing too bad happened after that.

Well, he's back, as a ghost.
 :-X

I wonder if I can re-bury him, but what I can find are some partial skeketons in the dump area.



Edit-*

It works. Thanks goodness.

2344
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 21, 2012, 10:22:59 am »
Tried to pit a troll and failed. Instead, the troll pushed the dwarf into the pit and ran away... :o

2345
DF Dwarf Mode Discussion / Re: Stairway to the stygian lake
« on: March 20, 2012, 11:45:52 pm »
well, ramps can be naturally occurring of course. I was really hoping you genuinely meant stairway, and it potentially led to some underground structure, other than a slade one. Specifically something totally new.

Ah, yes, they are ramps. But they just reminded me of spiral stairways. :P

So they are 3 caverns intead of a huge on? I makes sense now.

2346
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 20, 2012, 11:38:35 pm »
A possessed dwarf is asking for body parts.
But I have dumped into pits.

 ???

2347
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 20, 2012, 10:50:27 am »
Psychic soldier monkey.
Your dwarf was brain-washed.

2348
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 20, 2012, 10:46:20 am »
I caged a giant cave spider, a troll, a barn owl, a skunk, a kobold and a bat.
Too bad I dropped the kobold in deep water.




2349
DF Dwarf Mode Discussion / Stairway to the stygian lake
« on: March 20, 2012, 10:15:24 am »
In my current map, the ground level starts at around 170, the cavern I found is at around 130.  And it is really huge.
I found a dark and narrow cave entrance a while back, it faded into the darkness. I sent my miner there to see what was there, found a dark single tile stairway. The stairway was very deep, yet narrow, so narrow that there was usually only a upward and a downward ramp in each level (something like ^v).  Soon I found, the stairway led to a huge underground chasm.

The deepest place I ever reached was at 50, where a huge underground water system was located. I wonder if there are another cavern beyond the water.

Spoiler (click to show/hide)

2350
DF Dwarf Mode Discussion / Re: Sounds stupid, but how to stop a dwarf?
« on: March 20, 2012, 09:42:50 am »
Thank you friends. Although pickup equipment is not a job so it can't be removed.
Fortunately, I just found I have a bridge in the way, which was linked to a lever a while back. Lucky.

 I think the forbid all items way should work, I'll try it when I want to cage the spider.

2351
DF Dwarf Mode Discussion / Re: Sounds stupid, but how to stop a dwarf?
« on: March 20, 2012, 09:18:11 am »
Hmm, sounds good.
But how can I tell which item they are picking? The map is huge you know.

2352
DF Dwarf Mode Discussion / Sounds stupid, but how to stop a dwarf?
« on: March 20, 2012, 09:13:47 am »
I have a save with a dangerous giant spider in the way. Some dwarves shown as 'pick up equipments' in the job list just start feeding themselves to the spider. So I restored my last save, to test if there's a way to save them.

So I watched, a baby sitting ranger tried to pick her equipments but got webbed and killed. I restored the save again, added a large restricted traffic area around the spider (with a cost of 100), but that didn't stop the ranger. The third time, I quickly defined a burrow and assigned the ranger to it, still not working. The last time, I alerted the whole fortress before the ranger bumped into the spider, this time it worked, somewhat, though the spider caught up the ranger and killed her.

I wonder if there's a way to stop a dwarf immediately. Or, maybe more direct, how to forbid an area? It is too late to construct a wall now.

2353
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 19, 2012, 10:39:06 am »
MY MAYOR IS A VAMPIRE  :'(

It was so obviously that 170 years old thing got her skin burnt in the sunlight, but I thought it was due to her old age. LOL
What's more, I never saw her drinking, until one of her neighbour was found dead in bed, blood drained.

 


And I checked the deity she worships, the custom nick 'old' I gave her was list there, in the entry of a cursed vampire.




A giant cave spider killed a dwarf and his war dog. When I sent my army to kill it, it killed another dwarf.
Should have used a trap.

2354
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: March 19, 2012, 07:14:55 am »
1. Some dwarf weaver was missing in the cavern and starved to death. I have to build a bridge to get his corpse. I think that was because I removed some ramps, poor guy. I recall I went through the unit list to find vampires and saw him standing near a cliff, but I totally forgot about him because I was too busy building furnitures for the new mayor later.

2. After his corpse was reached, I began to build a lever that linked the bridge, for I was not ready to explore that area. But I was too late again, some creatures came and killed some dwarves and dogs before I sent my army to clean them up. I dropped the bodies off the cliff, just to find misama everywhere --  there's a deep pool 2 tiles below the cliff.

3. My new mayor is a 170 years old bone carver. Almost all her parts are yellow or orange(for old age? I don't know). I suspect she'll die soon.

4. My underground hideout is 45 tiles below the ground.Too bad I designed narrow stairways so they are crawling like worms and the fps is really poor.

2355
I don't know if it helps.
I had a dwarf cut by kobold thief in the leg so he was immobilized and just lay on the grass doing nothing.
I built a hospital quickly (using zone command), hoping someone would carry him in, but nothing happened.

So I designed another hospital zone over him. This time, some dwarf began to give him water.

I don't recall exactly what happened next, maybe I removed the second hospital zone or maybe not. The last time I took a look at him, he had already been inside the first hospital.

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