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Messages - feorh

Pages: 1 ... 3 4 [5] 6 7
61
afaik aquifers do not drip from ceiling tiles, since the tiles that produce the liquid are blocked by the intervening floor tile.

Yes they do. The hypothetical floor/ceiling is part of the aquifer unless (or even if?) the aquifer wall tile is dug out.

What happens if I build a wall under a leaking aquifer and then remove it - will if fix it?

62
DF Dwarf Mode Discussion / Re: Face Palm moments you had in Dwarf Fortress
« on: December 22, 2022, 06:39:40 am »
I removed the ramp to the top of my fort (it's on a hill) to have a protected pasture, etc...
Cyclops: "Hold my guava beer".
Me: *facepalm*

63
DF Dwarf Mode Discussion / Re: 150+ hours in the steam release - thoughts
« on: December 22, 2022, 06:35:58 am »
I'm also returning after 10+ years of hiatus.
I think lots of issues that the game has (performance & various bugs, like the military) are outweighed by the depth and sheer awesomeness of the stuff we're free to do.
Let's just with the toads long years of life, iron health & unfaltering devotion to the cause.
I initially bought the game without really planning to play it, just feeling ashamed for not sending the postcards (is it still a thing?).
I'm ~100 hrs in, my 5th fort turned 7 years old, but it's struggling, and I'm definitely having fun.

64
Yeah, it aligns with what I'm seeing - I'll try to mine everything out as soon as a get a breather.
But it seems to me like an uphill battle - I only got iron armour and probably cannot make enough steel without a magma smelter...

65
DF Dwarf Mode Discussion / Re: BUG: Ammo is broken
« on: December 22, 2022, 12:27:43 am »
Had (have?) the same problem.
I finally have my dwarves having archery practice after I did those:
- Have all supplies before setting up a squad;
- 1 use 1 target for 1 range with a bolt storage area;
http://joxi.ru/nAyq4k5TjGKOBA
- I also made several one person squads, and one big squad (no impact whatsoever).

66
I returned to the game after 10+ years of hiatus and had to deal with the fact that my pc from 2018 is as bad at running DF as my pc from 2003 :D

67
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 22, 2022, 12:14:38 am »
I had a terrible werebeast  invasion: the monster was coming from the edge of the screen and as she entered my fort the full moon waned. Unfortunately for her...

68
DF Dwarf Mode Discussion / Re: [Steam] Is burial completely broken?
« on: December 22, 2022, 12:12:03 am »
My toms area is working more or less fine now: put the coffins down, 1x1 tomb zone, the door's up, the corpse & bodyparts storage areas is up, the dwarves are not too busy (by a mass tantrum or a werecapybara epidemic).
I found out that the corpses tend to pile up when things get out of control:D

Also I keep a couple of emergency slabs: a ghost pops up -> rush an engraving job -> set up the slab -> no more haunting!

69
DF Dwarf Mode Discussion / Re: Wide vs narrow hallways
« on: December 22, 2022, 12:07:19 am »
So, is the situation the same 10 years later?
I haven't noticed any downside to having a 1 square passages - do they slow down the traffic?

70
post images if you can!

Well, a really great deal of my map is occupied by aquifer or some sort of underground water/magma reservoir.
http://joxi.ru/5md7J4RUe19jxr
http://joxi.ru/Q2KpNlXfwXZN9A
http://joxi.ru/52ak7bKCbZp8Er
http://joxi.ru/xAe1qb3Tg6d0XA
http://joxi.ru/DrlQ46yH0n79Km
http://joxi.ru/1A5zPdwuGkL9kr

My plan's still the same - dig everything above my magma area!
Otherwise all the drowned dwarves suffocated in vain!



71
At the moment my plan is to try to mine out all acquifer when I get a bit more miners - it's just the area the size of magma forge ~5 levels upward.

72
Well, on my map it seems that aquifer touches magma...
So, this is my magma shopfloor
http://joxi.ru/l2ZNObjFEkqP52

And this is the tunnel above, I was trying to use to staunch water.

http://joxi.ru/Y2LXJMxhQeaPY2
At the moment there's basically nothing i can do - water is slowly rising and it seems that my magma forge is set back for a significant period.

73
DF Gameplay Questions / Help me with Finding Holes in my Roof (Acuifer)!
« on: December 21, 2022, 03:40:59 am »
Hi there!
I came back with the steam version - awesome for people who are too lazy for tilemods. Moust support is not too shabby too!
I have this issue:
I'm trying to establish a magma forge.
While I was digging out the space for it (and the channels for magma) I got flooded.
Most of that area is an aquifer. I've smoothened everything: walls, floor.
However it didn't change the situation - my magma channels are completely submerged, my forge hall is 1/2 or 2/2 (there's an opening which bleeds water into some undersea reservoir), it's also submerged my barracks below, but that's beyond the point.
I've figured out that since I've smoothened everything it'd be dripping from the ceiling: I'm slowly excavating upper level (through aquifer), but so far nothing.
Any suggestions? 

74
Tilesets and Graphics / Re: Returning Player LF Tileset
« on: June 15, 2022, 09:41:10 am »
"Looking For" I guess:)

75
Tilesets and Graphics / Re: Returning Player LF Tileset
« on: June 15, 2022, 12:40:07 am »
Thanks for all the ideas, guys, will check them all out!
By the way what about the steam release - is it really really going to happen this summer?
Cause I'm pretty sure DF is on my steam wishlist since circa 2015 :)

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