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Other Games / Re: Cataclysm: A Zombie-Survival Roguelike
« on: July 21, 2011, 04:40:00 pm »Thanks, I guess I'll just remove the Moves per attack entry from induvidual guns then.I'm going through Firearms section now on our Wiki.
I can't fill in Moves per attack and Accuracy. First one I can't find in code and the second one looks different in-game.
So I'd ask someone else to fill those in.
Moves per attack is based purely on the gun's type, and your skill in that type. See line 35 in ranged.cpp.
Accuracy is really innaccuracy in the code--the value is the numberof quarter-degrees that your shot may be off by. So, an accuracy rating of 12 means that the gun may be off by 3 degrees at max. To avoid confusing players, this gets displayed as (100 - accuracy) when you check the gun's info, so a 12 would be displayed as 88.
