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Messages - Rebecca Black

Pages: 1 ... 19 20 [21] 22 23 ... 25
301
Got it.

Also, where do quintessences go? I found the spot for the other runes, but I can't find the one for quintessences.
iirc, you unlock their spots at level 10, 20, 30.

302
Other Games / Re: League of Legends Community Tournament!
« on: July 15, 2011, 12:51:24 am »
bump bump it's the day!  :D

303
Set up the chat again.

For anyone who doesn't know how to get to it:

1.Open friends list
2.Press chat icon at bottom right of screen.
3.Press the +chat icon at bottom.
4. Join B12

304
Anyone in NA right now, I'll set up an in-game chat room named B12.

Hop in!

305
A tip for people who rush Archangel's: Just buy the tear. Turn it into Archangel's later in the game.

The patch was a couple bugfixes. You could random as banned champs and some champs were always unselectable.

EDIT: Leona out, 6.3k  ::)
Guess I'm not buying her anytime soon.

306
Other Games / Re: League of Legends Community Tournament!
« on: July 11, 2011, 10:56:37 pm »
In.
edit: haha, didn't post username. Luckyspade

307
Forum Games and Roleplaying / Re: Fort: Survival
« on: July 11, 2011, 05:08:41 pm »

Blue's boomerang returns to him, killing the zombie in the process, dropping 3 coins.
Rupert finishes off the bat with another stab. 3 more coins and a Fang are gained.
Humfrey activates his staff, pushing the bat back a few spaces.

The skeleton flees across the bridge.
The bat is too stunned to move.

308
Forum Games and Roleplaying / Re: Fort: Survival
« on: July 11, 2011, 01:07:30 am »
special move: push! use staff's ability to push bat away, bash again when bat comes back, repeat
If you push the bat away, he might not come back to you.

309
Forum Games and Roleplaying / Re: Fort: Survival
« on: July 10, 2011, 11:12:33 pm »


The bats and zombie approach. The skeleton stays behind.
Humfrey whacks one bat, slightly hurting it.
Rupert stabs the other bat, dealing some decent damage and causing it to bleed.
Blue throws his boomerang, hurting(?) the zombie. The weapon should come back next turn.
The bat near Rupert takes a swipe at him, barely hurting him.
Humfrey's bat reveals his fangs.

Spoiler (click to show/hide)

310
Forum Games and Roleplaying / Re: Fort: Survival
« on: July 10, 2011, 10:36:32 pm »
i noticed some bars below and above our health bar. What are those?
banging them on the head, standinf beside him.
UGH. 2 NINJAS
Below is armor rating, top is inventory.

Update on it's way.

311
Forum Games and Roleplaying / Re: Fort: Survival
« on: July 10, 2011, 10:30:23 pm »
i'll go behind that guy with the sword and help him. use your boomerang on those bats
Help him how? Attacking something?

312
Forum Games and Roleplaying / Re: Fort: Survival
« on: July 10, 2011, 10:20:23 pm »
why dont i have my wooden armor on in the picture? shouldnt there be an armor bar or something?

Psh, I never would have forgotten something like that.

313
Forum Games and Roleplaying / Re: Fort: Survival
« on: July 10, 2011, 09:06:51 pm »
OOC: Roboboy-we're going to lose if we don't all fight together...
@Adwarf: Shoot those bats, will ya!

Action: When the ground based undead get in range, start Tossing my boomerang at them.

Adwarf isn't in the game.  :-\

314
DF Gameplay Questions / Animals not eating?
« on: July 10, 2011, 05:25:21 pm »
I have plenty of plump helmet, but none of my animals are eatting. Can they only eat fish/meat, or am I doing something wrong?

315
Forum Games and Roleplaying / Re: Fort: Survival
« on: July 10, 2011, 05:00:02 pm »

Everyone buys their items from the Merchant before he leaves.
Blue crafts his two wool into 2 pieces of armor, each of which block .5 points of damage.
Rupert puts a piece of wood and metal together, making a hammer. When used, it decreases the turns needed to craft an item by 1. Can only be used three times.

As the day fades, growls and other disturbing noises can be heard in the distance. A couple bats arrive, along with their undead friends.

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