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Messages - TheSpaceMan

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526
DF General Discussion / Re: 3Dwarf Visualizer - a tool to view maps in 3D
« on: December 27, 2007, 01:51:00 pm »
Another post.

About the 3D rendering, yes it is not so many polgons that need to be rendered per frame, the problem is the number of draw calls, with a dx10 card and directx10 some instaning could be done on the hardware quite easily. But i don't think everybody here want to run and buy a DX10 system and Vista just to paly DF. There are only 2 reasons I myself is considering vista and DX10.

1: Learning more Dx10 related programming
2: Alan Wake.


527
DF General Discussion / Re: 3Dwarf Visualizer - a tool to view maps in 3D
« on: December 27, 2007, 01:35:00 pm »
Have you considerd tiletransition for the engine. I know it would be hell to make work.

9^nroftiletypes diffrent combinations. But it would produce a soft change between tiles instead of the clean blocks we are used to.  :D


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