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Topics - Jace_the_slasher

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1
DF Gameplay Questions / Tilesets with slant corners
« on: February 22, 2009, 11:57:25 am »
Could someone post a link to a good tileset that has slanted corners instead of the hard ones that come default with the game?

2
DF Dwarf Mode Discussion / 200 years of suck
« on: July 16, 2008, 08:16:26 am »
Did Toady change something with world-gen years because the longest I've ever had for a world history is 200 year.

3
DF Adventure Mode Discussion / Greatest Capital Name Yet
« on: July 15, 2008, 04:07:04 pm »
I started an adventurer in 39b and found the best name for a capital yet.  Palacelost.  The dwarfs in the world have only 7 holds between the 3 dwarf civs.  I love DF even more now.

4
DF Adventure Mode Discussion / Please forgive my stupidity
« on: July 20, 2007, 07:19:00 am »
How do I enter ruins and caves and such?

5
DF Dwarf Mode Discussion / Trading
« on: February 24, 2008, 08:17:00 pm »
Is it me or do the merchants only bring 1 of what you ask for in the new version?

6
DF Dwarf Mode Discussion / idiot dwarfs
« on: November 02, 2007, 08:28:00 pm »
has anyone else had a siege, told their dwarfs to get inside only to have the ones outside stand around and do nothing but become bolt fodder?

7
DF Dwarf Mode Discussion / Newbie help
« on: July 12, 2007, 05:48:00 pm »
is it possible to build a bridge over a channel?  And if so how?

8
DF Dwarf Mode Discussion / Wind Power
« on: February 19, 2008, 08:13:00 pm »
Does anyone know if Toady has implemented wind power yet.  I know that it was suppose to be in another, older version, but wasn't or something.  Just wondering if anyone knows about wind power.

9
DF Dwarf Mode Discussion / Steel
« on: November 01, 2007, 08:18:00 pm »
Does anyone know the process to make steel the new version.  I think I need a flux like limestone, but I have borax which is a commonly used flux in our world so.......idk.

10
DF Dwarf Mode Discussion / hallways...fubar?
« on: October 30, 2007, 09:04:00 pm »
Are the days of 3+ wide hallways with doors to separate them into segments fubar?  since the release of the new version I have yet to be able to put 3 doors next to each other.


diagram:
# wall
. floor
+ door
X door won't fit
###################
.......+...........
.......X...........
.......+...........
###################


11
DF Dwarf Mode Discussion / Goblin Fort Attack!
« on: March 05, 2008, 08:46:00 pm »
Has anyone besides me attacked a goblin fortress in .38c and win.(I now have an excess of wealth thanks to all the clothes left from the corpses.) I used 9Marksdwarfs and 1 Axedwarf to do it.  I was surprised that 6 proficient marksdwarfs could take a whole goblin fortress.  But hey, it worked.

If anyone else has done this I would like to know how you did it and what you did after the place was cleared.


12
DF Dwarf Mode Discussion / Moving Rivers
« on: June 13, 2008, 10:27:00 am »
I recently decided to make my next fort high in the mountains, but there's one hitch.  I have no water on my plateau.  There is a river down about 20 z-levels or so.  My current plan is to use screw pumps to move the water from river up into a holding tanks to be used later for my farms.  My real conundrum is how to power the darn things.  I've tried using Windmills and Waterwheels in previous forts with no luck.

What do you think is the best way to move the water up 20 levels without using dwarfs to power the pumps?

[ June 13, 2008: Message edited by: Jace_the_slasher ]


13
DF Dwarf Mode Discussion / My bad or a bug?
« on: October 11, 2007, 06:38:00 pm »
Every time I designate plants near the cave river to be picked, 20-40 seconds after I designate them they go back to not being selected for picking. (sorry for the wordiness)

14
DF Dwarf Mode Discussion / The Search for Water
« on: May 28, 2008, 06:04:00 pm »
Does anyone have a good seed for a world with a lot of lakes?  I've been messing with underwater forts, but I can never find enough lakes.

15
DF Dwarf Mode Discussion / Worst Siege Ever
« on: September 08, 2007, 04:24:00 pm »
I had my first siege today and it sucked.  For some unknown reason the goblins decided to come onto the map at the rear of the largest human caravan I've had yet.  Needless to say the humans took huge casualties but ultimately won.  I think this is the poorest example of planning on the goblins part ever.

So my question is, have you ever had a siege as lame as this?


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