Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Cerol Lenslens

Pages: 1 ... 45 46 [47] 48 49 ... 64
691
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 18, 2012, 06:40:29 pm »
Jester's Caps get no lovin' :( 

I thought I remembered liking Ice Age, but I'll be damned if I can remember most of what was in it now ...  Icy Manip?  Although, the whole "snow-covered" mechanic was pretty damn stupid, as I recall. 

Misc. note:  I have four oversized (8-inch?) MtG cards up on the wall in my office.  Aswan Jaguar, Jester's Cap, Shivan Dragon, and Black Lotus.  After many years, no one has commented on them :(

Hey, I've got most of those buried in moving boxes around here somewhere! Except no Lotus/Cap, and with Chaos Orb and Guay-art Serra Angel.

Ice Age rocked. Orcish Lumberjacks, Jester's Cap, and various other good things were floating around there. Snow-covered stuff would have been better if they'd actually done stuff with it, but it's one of those things Wizards will never touch again. That's actually one of my main complaints with Wizards: They absolutely love printing new mechanics willy-nilly and then dumping 90% of them without doing anything interesting with them.

"We like to keep things simple when introducing mechanics, and save more complex versions for later sets" combined with "We don't like reusing mechanics, because players will get sick of them" makes for a lot of stuff never getting a fair shake. Then, if a set becomes unpopular, you get "We don't want to remind players of a set they disliked, so you'll never see the mechanics again."

I honestly would like to see stuff get printed that has minor mechanical throwbacks to old sets, just to support interesting deck types. Reuse old sub/supertypes like Arcane, Trap, Shrine, Snow, and Curse, for instance. The subtypes won't mess up the current set, but people playing casual/legacy might enjoy having something new that works in their old decks without resorting to Tribal Matters.

/rant>

692
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 17, 2012, 06:09:26 pm »
I stopped playing after Revised, and I still can't get over how weird the White symbol is from...what, Re-Revised onward?

Ice Age - I don't remember exactly which core set was out at the time. (A couple of promo cards for the set were printed before the shift, and thus have the old mana symbol, so I remember it due to useless trivia never leaving my brain.)

693
Forum Games and Roleplaying / Re: Chapter Two: Lucid
« on: April 17, 2012, 12:26:07 am »
Oh my, Isolde! This should be jolly exciting! Who knows what majestic abilities you might gain! I'm positively giddy with anticipation!

694
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 16, 2012, 07:16:13 pm »
For infinite combos, don't you have to specify an actual finite number? Something ridiculous like a billion is effectively the same, but for cases like shuffling the deck, it actually ends at some point.

Plus there's probably some rule against stalling tactics. Otherwise you could just turn it into a staring contest if you never end your turn.

You don't do it all at once. You just make him shuffle once, then say 'I activate the ability again'.

And yeah, I wouldn't try it in an actual tournament - they have 'unnecessary delay of game' rules for people like me who want to build 200-card decks of nothing but Shahrazad and ways to wish it in from outside the game/recur it, with a single Prodigal Sorceror to shoot the other player for the final life point after repeatedly halving his life total through him running out of library in the subgames.

695
General Discussion / Re: MSPA Homestuck: [S] ACT 6 ACT 3
« on: April 15, 2012, 10:08:52 pm »
"He's a genetically engineered Amish grifter living undercover at Ringling Bros. Circus. She's a bloodthirsty foul-mouthed safe cracker who can talk to animals. They fight crime!"

I wasn't all that impressed until it came up with that one. Then I was... well, impressed.

696
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 15, 2012, 10:04:04 pm »
My personal favorite is the Kikki-Jikki/Intruder Alarm/Sisters of the Flame/Soldier of Fortune combo.

The goal is not to win by knocking your opponent to 0 life. It is to win by forcing them to shuffle until their deck is physically destroyed. (Or y'know, they concede.)

697
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 14, 2012, 06:24:54 pm »
That doesn't work; The spirit guide goes into the exile area, not the graveyard.
*almost wrote gravyyard. Yum.

Y'know, I never noticed that. Dammit.

All right then, just use Seething Song, Pyretic Ritual, Desperate Ritual, or Rite of Flame instead.

698
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 14, 2012, 05:57:31 pm »
Two iron Myr, Two Myr Galvanizers, burn spells in your hand, and Tamiyo's ultimate emblem on the field.
INFINITE BURN E'ERYWHEEEERE

Or, if you're not playing in Standard:

Tamiyo's emblem, 1 burn spell, 1 Simian Spirit Guide.

The burnination will be complete. And smell like monkey hair.

699
General Discussion / Re: MSPA Homestuck: [S] ACT 6 ACT 3
« on: April 14, 2012, 09:35:16 am »
Pretty neat, if simple, puzzle shit going on. Speculation: behind the door is the last survivor, the last denizen, of the planet.

Quote
Heroes promoted to nobles-> their people craft giant amounts of useless crap-> everyone dies and the land is devastated

...why has nobody drawn the connection to DF yet?
So CD and JN were tantrumming?



Spoiler (click to show/hide)

700
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 13, 2012, 02:43:15 am »
So the latest and greatest PW has been revealed finally:



I still can't wrap my head around it, I thought for sure it was going to be Dack Fayden, a PW revealed in the MTG comics. Tamiyo is out of left field completely, nobody expected it and in fact this is her first appearance in MTG.

Also, oddly enough she's a PW from Kamigawa that's simply existed in the background and plansewalked to Innistrad to study the silver moon, which IIRC shouldn't be possible since Kamigawa existed before the mending, which is what made PW Sparks possible in the first place.

You mean Neowalkers, the PW cards, since technically planeswalkers were always around, but were too powerful to represent with cards. After all, you the player were representing one.

But there's nothing impossible about it. Kamigawa's storyline certainly did happen before the Mending. The plane, and its various species, did not disappear afterwards, so any old-school 'walkers it produced would just have been depowered like Bolas was, and it is still capable of producing new neowalkers just like any other plane.

Also, the other PW for the set has been previewed. Tibalt, the Fiend-Blooded.

701
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 09, 2012, 09:22:07 pm »
Being beaten to death by a deck with no creatures whatsoever, and consistently at that, is ridiculous. Enchantments and hard to remove creatures just seem tame by comparison.

Go on MTG:O, face anyone with a Burning Vengeance deck. You wouldn't think they'd be as hard to beat as they are.
I remember in the old MTG computer game, there was a prebuilt green/black deck (Centaur Shaman) that focused mostly on "inflict damage each turn/on tap"-type enchantments. Could be horrifying to play against some times. Your artifacts were steadily killing you, your creatures were steadily killing you, your enchantments were steadily killing you, and if you tried to cast something to fix the situation, tapping your lands damaged you.

I loved the old Microprose game. I'm still waiting for Wizards to make a new set: "Arzakon Reborn"  ;)

Surely that 4000+ years he got reimprisoned for has passed by now, going by the timeline. (In fact, he was my top suspect for smashing Alara, up until Wizards revealed that it was all on Progenitus.)

702
DF Community Games & Stories / Re: The Forgotten Beast Art Contest!
« on: April 08, 2012, 05:31:09 pm »
Ooh, I like the little skull patterns on Aste's skin. Very associated-with-death-ish!

703
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 08, 2012, 02:32:52 pm »
I wasn't into Magic was the original Ravnica came out, so I can't see what everyone's so excited about. I mean, like literally everyone on the official forums were crying and wailing for a Return to Ravnica without end, so I'm sure it must be awesome, but from what I can see it was just a bunch of warring guilds and multicolored cards.

I think it has a lot to do with the tournament environment, which I personally couldn't care less about.

It was the set that came in after Mirrodin rotated out, and so Standard suddenly lost the ridiculous nastiness of Affinity, (which was dominating the tournament scene) while gaining a bunch of cards that were far less overspecialized and underpowered than the Kamigawa block that had immediately followed Mirrodin. So, we got a more diverse metagame and decent power creep, which folks associate with Ravnica itself rather than its placement.

In Ravnica's defense, though, it also introduced hybrid mana, (which allowed for multicolored cards that were actually easier to cast) as well as greatly enabling tri-colored decks, which would then be supported by at least three different guilds' mechanics. Each guild felt different, and had at least one fun legend running around in it. (Yes, each guild had two legends, but a lot of the secondaries were just 2/2s that did minor things when you cast spells in their colors. Decent, yes. Interesting? Less so.)

tl;dr = I liked Ravnica, but don't think it quite deserves the hype. I'm still looking forward to it, but not enough to say "Screw Avacyn Restored! Fast forward 5 months NAOW!" like a lot of folks seem to be doing. Angels vs. Demons 2.0 looks like it'll be fun too, y'know.

704
General Discussion / Re: Magic the Gathering discussion thread!
« on: April 07, 2012, 11:57:20 pm »
I picked up a few packs of Innistrad a while back and got "Invisible Stalker" which only costs 2 mana for a 1/1, unblockable, hexproof...a creature that's literally unstoppable except by mass removal and you can stack however many enchantments on there...disgusting really.

Honestly, I don't think it's really much worse than Whispersilk Cloak. That thing makes the critter it's attached to unblockable and untargetable, and fits in any color deck. Fun with stuff like Infect, Phage the Untouchable, or Wanderwine Prophets. You can even enchant/equip your creature, so long as you apply the Cloak last.

Maybe I'm just desensitized to ridiculousness these days.

705
General Discussion / Re: MSPA Homestuck: END OF ACT 6 INTERMISSION 2
« on: April 06, 2012, 06:49:20 pm »
You steal everybody's nothing and make it your own!

No, he steals The Nothing, and makes it his own!


Pages: 1 ... 45 46 [47] 48 49 ... 64