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News:
April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
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DF Bug Reports / Re: Bins/Barrels...
« on: July 20, 2007, 12:13:00 pm »DF Bug Reports / Re: Raging elephant
« on: July 18, 2007, 05:02:00 pm »I have shitloads of "loot" outside, tens of dwarfs are trying to go and gather it. There are two wolfes at the same spot.
I have an army of 20 men, devided into 4 squads. I send all squads to the spot, not far away from the fortress. The stubborn person I am, I wait and wait and wait. After couple season changes, none of the armies (all on duty) show up to the spot.
Well, didn't matter really, as wolfes were long gone. Whom ever said armies are useless - yes, I agree. I think I'll rather have them as peasants doing hauling than useless bunch of people doing nothing put drinking and eating...
DF Bug Reports / Re: Raging elephant
« on: July 16, 2007, 02:19:00 pm »Pathfinding & jobs (and such) do seem to cause lots of headache once situation chances. There definately should be a "job queue refresh" and a "pathfinding refresh" event attached to some tasks, such as calling dwarfs indoors.
DF Bug Reports / Re: Raging elephant
« on: July 16, 2007, 11:36:00 am »Funny enough, after this accident game speed dropped to 1/4th of what it was before and never really recovered back. First time for me to game go slow, as normally it runs like a charm.
DF Bug Reports / Raging elephant
« on: July 15, 2007, 05:53:00 pm »I have army of 12 men and around 10 war dogs and 10+ hunting dogs. An elephant runs in the fortress thru various weapons traps, kills all the dogs and around 20 random dwarfs. From winter to autumn, troops refuse to either leave barracks which is one door away from the raging elephant, they either sleep or ... just don't leave it, not even if they are in squads on 1. Patrol, station, none of it works, they just stay in barracks. Eventually elephant runs to barracks and kills all troops who at this point sleep, not getting injured at all himself.
Bugged elephant or something that's supposed to happen?
DF Bug Reports / Re: Before my eyes.
« on: July 25, 2007, 01:37:00 pm »quote:
Originally posted by Bien:
<STRONG>I'm starting to see in ASCII, I see nothing but text, I am one with ASCII.</STRONG>
Welcome to the Matrix.
DF Bug Reports / Re: Report small bugs here (typos, display errors, wonky com
« on: October 30, 2007, 01:22:00 pm »DF Suggestions / Re: Job importance
« on: August 03, 2007, 04:28:00 am »DF Suggestions / Re: Job importance
« on: August 02, 2007, 01:54:00 pm »As an example, it would be awesome to be able to keep your farmers also as stone haulers, as during winter they would automaticly be hauling stones as there wouldn't be more important tasks (such as farming) available.
And it's not really even hard to implement.
DF Suggestions / Re: Easier Jobs
« on: July 29, 2007, 06:47:00 am »I'm excited of the new features game is bringing, but I would have much rather had better Dwarf -labour, -health and -living management interface and some more information to overview screens. What makes me happy tought is that DF has active development and thus I can still hope
.
Workgroups sound better than templates..
DF Suggestions / Re: Assigning jobs
« on: July 19, 2007, 05:38:00 am »DF Suggestions / Re: Multi Threading
« on: July 16, 2007, 02:34:00 pm »DF Suggestions / Re: Choose any rock to make that bridge!
« on: July 14, 2007, 10:05:00 am »Thumbs up.