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Messages - Niccolo

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646
I'm not sure how demons are generated... Is it in a similar manner to forgotten beasts?

If so, a demonic version of the lovely little Spawn would be goddamn terrifying. Especially if it came made out of rock or something.

Can demons made out of rock appear?

647
Dear Niccolo, Overseer,

I took your buckets,

I now have 132 wells,

And 133 buckets.

And I put liquids in all of them.

WHY do you have 132 wells? Does each dwarf get his own special one?
...
If that's the case, well done. And I'm a little scared of you now.

648
Yeah, but I don't pay attention to the stocks page that often...

Also, after several dozen goblin ambushes have gotten chainsawed (Along with a pile of Elven caravans) there's a lot of extraneous rubbish on there that's still being sorted through.

Still - it's kinda at the point of "See merchant, look for goblins", which is frustrating - and not really an ambush.
...
Though, occasionally they do surprise me. Like when they come pouring out of the volcano. How they got in there is a mystery.

649
Sure, once you get the setup right, it's child's play to sit there and watch it go off, but designing it isn't exactly something that's so simple that you'll do it right your first (or even tenth) try.

xD First time I tried a drowning trap, I forgot that all of that water has to go somewhere.

650
I'm requesting an FPS friendly map.
A place with either an aquifer or a river
flux, many metals, both shallow and deep, sand
Flatish, 1 cavern layer, less than 75 layers between highest layer and lowest layer

FPS-friendly =/= river

You'll have to be happy with a stream or minor river (at max) - I'd recommend going with an aquifer.

651
DF Dwarf Mode Discussion / Re: Most difficult embark
« on: May 20, 2012, 06:18:50 am »
Zero-point embark in a terrifying biome.

Or did you mean a survivable embark?

652
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: May 20, 2012, 06:10:08 am »
I'm currently plotting out my Temple of Armok... So far, from what I can see it's either going to be about 60 Z-levels high (20-odd above ground, rest below) or my madness will end and I'll remember that the very idea is preposterously ridiculous.

653
DF Dwarf Mode Discussion / Re: The Best animals
« on: May 20, 2012, 02:36:31 am »
Mmkay, I guess I'll have to join the Cult of the Ocelot, too.

Sorry, Kodkod, but you just goddamn terrify me.


654
Dear Goblin Ambushers;

For fuck's sake, learn to goddamn read. Do they not have dictionaries in Gobbotopia? Or are you all just that bloody stupid? It's not an ambush if I can predict your arrival to millisecond precision.

655
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: May 20, 2012, 02:03:43 am »
More goblin ambushes; hordes of lashers (Are whips still murderising weapons of doom in this version?) and spear goblins decided to tangle with the badass caravan guards. Turns out there's a reason why those dwarves were hired as guards. Three dwarves vs. twenty goblins, not a single Dwarven death.

Not that they were guarding anything particularly useful, mind you. I need more haulers; there's still crap in the depot from the last caravan.

656
Huh.

In the earlier posts when there was talk of the chainsword and the early disc-launcher concepts I thought you were cribbing bits from Warhammer 40K.

But I don't think the Eldar Shuriken guns were known for bisecting people.

657
Dear Urist McHaulers

How the fuck have you guys managed to reserve every single bucket in my fort? There are thirty buckets here! I made so many just so you morons couldn't use them all at once!

Bloody hell.

Niccolo, Overseer.


658
It took me a sec to really grasp the scale of it. And a squel will be even moreso, with a mishmash of radioactive shit, sci-fi meets fantasy, megaspawn, pack hunting angry chicken lizards that can mimick the cloverfield monster as adults, tanks, chainsaws, mug-based weaponry....

What.

That sounds badass. And horrifying... but mostly badass.

659
xD I remember mentioning that somewhere in my first post. It appears to be slightly more true than I expected, though...

Talvieno: I'm working on the next year of the poem now. The reason the first one wasn't that long was because I'm going to write ~ 8 stanzas on each person's year (since apparently I hit my head and have become somewhat retarded) and I don't want to increase each year's work too much.

660
Y'know, I just took a sojourn into the Suggestions area. That place is like a nightmare populated by bay12's version of the whiny pre-teens of the Xbox Live network.

Splint, I have a newfound appreciation of your simple love of our amusing antics and alarming ability at apocalypsing. Goddamn I love this place (Okay, only most of it).

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