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Messages - Niccolo

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661
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: May 19, 2012, 09:29:28 am »
Today I learned that leaving a giant, gaping hole in one's defences is a bad thing.

662
Well, since I have a hundred million or so I guess I could spare you a few.

663
Wow genesis to death in one easy season, huh? Okay then. As long as Dorf!Niccolo goes out drunkenly punching the shit out of clowns/spawn, it's aaaaaall good.

And hilarious.

Also, it turns out that I kinda suck at rhyming. But here goes, my first entry as Fortress Historian:

Stenelzarustuth, Year 200

Deep within the sombre woods
Where blood falls from the sky like rain
The sounds of digging are in concert
as foolish Dwarves seek to hide from pain

Seven they came from fortresses safe
to make a nascent home in the mud
knew well they thought of the crises to come
But this mistake would be writ in blood

The place came to be called Stenelzarustuth
As the leader did sneeze upon uttering the name
But lo and behold was 'Spearbreakers' born
So would spears stand against those who came

Led were they by one called Splint
Who saw fit to name himself the o'erseer
So to build a haven against the darkness,
He swore to lead them by pick and spear

Charred flesh could be smell'd from all the soil
Deter them not did this most foul of scents
The gems and the ore were a well-earned prize
And to flee this bounty would they be incensed.

The  green month came, bearing seven dwarves
Foolish, hardy and yet a boon were they
But among them was a terror to behold
A master of war and the Master his name

The bravest sons of Spearbreakers trained
They earned the name of Families of Laboring
By the score did ravens fall to wooden pikes
Truly, they were a credit to their schooling

The soldiers itched with the lust of battle
Yet only thieves and merchants came to their home
Yet ov'r the horizon did strange things stir
Terrifying visages of stretched skin and bone

Blood would flow soon enough for the dwarves
'Twould be as the sky predicted with tears
But foolish dwarves bade not care to their dreams
So would come the greatest test of their spears.

664
just as the gods have commanded me, like an ever-beating drum in my head..

What has me most curious is how Mitch appears to be channelling the Master. That's it, we're all fucked.

Ooh! Mitch! Is one of the dorfs bearing my name?

665
That's an oddly specific choice of food.

Yeah, it was the first thing that came to mind that has approximately zero tensile strength.

Seriously, have you ever tried to stretch cheesecake? It does not work.

666
Their heart, their head and the fact that they can tear your limbs off like your joints are made out of cheesecake.

667
We're all morons, attempting to keep a ship filled with morons from sinking into a sea made up of our collective moronic decisions. MASSIVE COLLECTION OF MUGS.

Fixed that, sir Draignean.

And Turkey, given Splint's and Mr Frog's propensity for creating violent, nigh-unstoppable creatures, I suspect that even if it is made of squishy meats it will take a lot of killing.

EDIT: Damn it, Ninja'd. By TWO replies. What?

669
Huh. Are any of the other lurkers (eg; Dariush? Where the bloody hell did he go?) actually here? I'm getting the distinct feeling that there are maybe three people who regularly post in this thread; Splint, me and Turkey. And Overlord, though that is a relatively recent occurrence. (Rather exciteable, isn't he?)

I've seen Talvi, like, three times. Mr Frog about the same.
...
Is everyone just absurdedly busy?

670
o.O Wow. Cool.

xD How did I know your military would be ex fishery workers? Well, given their troll-killing aptitude I think they can be considered "Not as expendable as fishermen/millers/glazers"

671
Hmm. May I be placed on the turn list?

Also, maybe don't send in the swordsdorfs, unless they're all nobles, fishermen or vampires.

Or you're feeling particularly sadistic.

672
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: May 16, 2012, 06:59:01 pm »
I've started a new fort inside a volcano. Trying to make the base completely modular; then I'm going to carve out all of the mountain and completely surround the fortress with magma.

At which point I might then cut off surface contact and drop the entire fortress into the caverns for shits and giggles.


673
Very pretty, for a monster.  Now that Niccolo mentions it, that one does have remnants of a beard, and the claws are pretty vicious looking. It would be very unpleasant to fight, no matter what kind of claws it had.

And the drop rates have to suck so much so you get Skinner's Box'd into playing more. I believe Cracked had an article about it a couple of months ago, I'll check and see if I can find it.

http://www.cracked.com/article_18461_5-creepy-ways-video-games-are-trying-to-get-you-addicted.html

Shortest foray into Cracked I've ever had, that place is nearly as bad as TV Tropes.

The only issue I have with pincer-hands is... Well, I guess I imagine them walking on all fours.


I think Toady set the flat drop rate 'cause he's reworking how the mining system works. He mentioned a few times that he hates the meta game; I'm sure skill-based rates will come back once we have a easier method of assigning mining by skill, a la workshops being restricted by skill level.

674
Key to my drawing was I wanted a hideously flexible neck and a jaw that unhinges, kinda like an eel's. I also kinda imagined them as subsisting on dwarven flesh; they start off dwarven size, but as they devour more and more they get bigger and bigger; their skin stretches more and they get progressively more corpse-like. Unfortunately, this necessitated two mouths; one full of creepy shark-teeth and the other more humanoid in nature... With a jaw that unhinges for maximum "holy cap that's wrong!"

Also, it does have a beard. Sorta. Those raggedy brown things are meant to be the tattered remains of its beard and hair. I s'pose I could have a go at redrawing that thing if you want.

Also, Aseaharu, what?

675
That looks alot like The Rake.

Also I imagined them as more dwarf sized.

I've never heard of The Rake.

And I was thinking of making them more Dwarf-sized, but that just made them less scary. It seems somehow right to me that the changing process stretches and contorts them.

The worst part about painting that thing, though, was using actual corpses as colour reference. <.< That was not my most fun research.

EDIT: Holy crap, you're right. It looks incredibly similar to The Rake (Thank you Creepypasta!) Buuuut there are some differences, thankfully - for one, the Rake doesn't appear to have arms about three times as long as they should be.

Huh.

I guess when you go to draw something scary yet humanoid, everyone'll eventually get to the same conclusions.

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