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Messages - Elfeater

Pages: 1 ... 190 191 [192] 193 194 ... 229
2866
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: August 13, 2011, 05:43:23 pm »
Granted the allergy kills you.
I wish I had another table

2867
Forum Games and Roleplaying / Re: Three words
« on: August 13, 2011, 05:40:46 pm »
Lets get very

2868
Roll To Dodge / Re: RtD: ARENA! ROUND 1-TURN 14: Reaping the Rewards
« on: August 13, 2011, 02:10:39 pm »
Pry Open the shaft the spiders came through and climb in

2869
Forum Games and Roleplaying / Re: The Lone Ranger of Mars
« on: August 13, 2011, 11:44:11 am »
Bump

2870
Forum Games and Roleplaying / Re: A Gnome's Adventure
« on: August 13, 2011, 11:42:32 am »
And you want to get it from a GOBLIN? Orders still stand.

You sick freak...
I think it's disgusting as well

2871
Forum Games and Roleplaying / Re: A Gnome's Adventure
« on: August 13, 2011, 08:27:04 am »
Great. We have somehow become prisoners. See if you can take your blind fold off. Also, quietly test the space your chains can give you.
No, no, no you completly misunderstood, Kilroy got drunk of his head and now he's chained up, he clearly agreed to bondage with our female on the vessel... the only one is Asno, that's a really disturbing thought...
...

2873
IMHO you should add more guns than rifle and pistol and make attachments.

Realistic combat as well so no taking 3 rockets and a grenade and keep walking. Maybe 3-4 bullets in the body unarmored tops

There are going to be a ton of weapons, the ones displayed on the wiki are just a selection of finished sprites. Good idea with attachments by the way.

As for damage, its going to be pretty gritty. If you're unarmored you're going to take massive damage from almost any projectile.
So assassinating rich people would be a good career choice you should make armor slow you down slot, at least good armour

You could assassinate them if you could get close enough to them. Probably hired some bodyguards though. 8)   :P  8)
hit em with a Car semi truck on the road make a huge cluster fuck ( I assume there will be Ai people)

2874
Forum Games and Roleplaying / Re: You are a stormtrooper
« on: August 11, 2011, 08:09:52 pm »
Your main unit advances as fast as it can but it will take a while to reach the position. The scouts begin to fire and kill 3 of the advancing troopers the rest pull back. The enemy begins to gather more men.

2875
Forum Games and Roleplaying / Re: You are a stormtrooper
« on: August 11, 2011, 08:06:52 pm »
( I assume you meant the scouts) You scouts group and have the wounded into a building it is two story with a blown off side facing the south. Your main group begins to advance. The rebels send out a probe of 15 men.

2876
IMHO you should add more guns than rifle and pistol and make attachments.

Realistic combat as well so no taking 3 rockets and a grenade and keep walking. Maybe 3-4 bullets in the body unarmored tops

There are going to be a ton of weapons, the ones displayed on the wiki are just a selection of finished sprites. Good idea with attachments by the way.

As for damage, its going to be pretty gritty. If you're unarmored you're going to take massive damage from almost any projectile.
So assassinating rich people would be a good career choice you should make armor slow you down slot, at least good armour

2877
And I try to flesh my character out in game... because I don't like giving my character a set personality from the get go I love to develop him/her/it

In my personal opinion, you shouldn't really do that. You don't have a motivation, a history, thoughts or anything. At least give him a bigger motivation then "lol huntz damons lol!" There is a hundred ways you could pull it off! "Hunts demons but wonders if they really are demons in our sense" "Hunts demons because he wants to forget he loves hunting humans too" "Hunts demons because he feels it is his duty to his father, but doesn't want this life" "Pretends to hunt demons but actually wants to gain more power in the metaphorical and literal sense from them."
((check the bio))

I checked it. You just fight demons because your father is a priest. Real life never works out like that. Maybe you are just the wrong guy for the job, maybe you just don't like spending your entire life knowing what humanity is up against, maybe you just are too tired already to fight demons for this long. There are so many motivations, and you just have a guy with no flaws who does what his father tells him to do! My guy fights werewolves because they killed his sister, so he has a pretty good reason for keeping up his vigil. I'm not trying to be mean here, but your character needs improvement.
doesn't matter since I'm not getting in the game any ways okay? So leave the matter alone.

2878
And I try to flesh my character out in game... because I don't like giving my character a set personality from the get go I love to develop him/her/it

In my personal opinion, you shouldn't really do that. You don't have a motivation, a history, thoughts or anything. At least give him a bigger motivation then "lol huntz damons lol!" There is a hundred ways you could pull it off! "Hunts demons but wonders if they really are demons in our sense" "Hunts demons because he wants to forget he loves hunting humans too" "Hunts demons because he feels it is his duty to his father, but doesn't want this life" "Pretends to hunt demons but actually wants to gain more power in the metaphorical and literal sense from them."
((check the bio))

2879
Little known fact, I usually accept player's by the creativeness of their characters. So maybe you can make a really cool character, so cool i'd want to have him in the game.

Well, I don't know about you, but my characters bio and stuff seems to be longer than most other bios... HINTHINT
And I try to flesh my character out in game... because I don't like giving my character a set personality from the get go I love to develop him/her/it

2880
I can't believe you did that...

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