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Messages - Hitty40

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586
I'd like to be Dwarfed as G, male, Speardwarf and brewer.

I can do that though I suggest you take a pick between speardwarf and brewer. This is because warriors, being their own caste, are very, very bad at any other work and on the other hand all non-warriors are very lousy soldiers, most likely ending up to grave during the first attack.

If you really want to have both professions then which one shall be your main profession? This will determine from which caste I take a dwarf.



EDIT:
And another map has been upload to the archives.

Check here!

Spearman, please.

587
I'd like to be Dwarfed as G, male, Speardwarf and brewer.

588
Roll To Dodge / Re: Roll to Be a Gentleman Spy - Chapter Two, Part Ten.
« on: October 03, 2011, 01:51:00 pm »
To the person that is talking to us:
"They...got caught up in some other buisiness."

589
Roll To Dodge / Re: Roll to Be a Gentleman Spy - Chapter Two, Part Ten.
« on: October 03, 2011, 01:28:18 pm »
My rifle is still with me, correct?

590
Take Lenard's drumsitcks and stab him in the face with 'em.Continue walking to the Club.

591
<Velard updates the OP to add Synner>

Also, hitty, you need to hurry up, if you don't finish or update in a few days, we'll have to go back a save.

I'm trying, but Corrosion is confusing the Hell outta me, as we don't have any farmable land. I can try to make a murky pond, but I don't want to cause any major problems with trying to stop the water flow.

592
Bump.

593
DF Adventure Mode Discussion / Re: Most BS Deaths
« on: October 02, 2011, 05:45:18 pm »
I modded Chuck Norris into DF, and things got out of hand from there.

Post the raws, i want to play as Chuck [whom will be badass]

That was like 2 DF's ago. I had to delete DF multiple time because of errors and such.

594
General Discussion / Re: About damn time
« on: October 02, 2011, 10:08:09 am »

595
Other Games / Re: Iron Grip: Marauders, Now Released on Steam
« on: October 01, 2011, 10:56:49 pm »
I was close to giving it a try, but reading that you can only do a few things a day made me lost interest. Shame. Looks neat on the Steam page, but I don't want to have to pay money to do more than one thing a day or whatever.

Not really. If you level up and such, your energy if competely refilled. Useful when you have just ran out.

596
Forum Games and Roleplaying / Re: Space Voyage. Paint Adventure.
« on: October 01, 2011, 10:42:33 pm »
Just yell it out.

597
You guys are still in the Sage ocean?
Hopefully.

598
Forum Games and Roleplaying / Re: Pixel Tribe
« on: October 01, 2011, 10:10:25 pm »
Find a giant landwhale.

599
Forum Games and Roleplaying / Re: Build a village: A New Hope
« on: October 01, 2011, 10:08:36 pm »
Just to clarify this is medieval-ish. No guns, handcannons or simular things. Steam engines for industry are alright i guess but no automatons or anything to outlandish. There is already magic in the adventure in the form of the night creatures and such so there may be magic users but i'm probabley not going to have it be a common thing(it sorta ruins magic if everyone can do it).
True. Of course, it might also be possible to gain new technology but no so much technology that it pretty much makes the game too easy, maybe?

600
Forum Games and Roleplaying / Re: Looter
« on: October 01, 2011, 10:02:24 pm »
Pick the lock to the gun store and go LOOTz
second

I believe our friend said it was an electrical lock. I don't think it's possible to lockpick, but feel free to anyway.

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