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Messages - Trapezohedron

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8267
Due to the sheer amount of awesome this mod pumps through my dwarven blood, I shall endorse this mod in my sig.

Guys, You have made me proud. *salute*

8268
As for steampunk, I don't really like it, I've seen it done good sometimes like in Morrowind, but for many games it kinda fails when everyone is riding around in tanks that run on soul power or something........
You have no idea how much I agree with you on this. NO IDEA AT ALL
Same here, things fail hard when they use soul power or generix crystals to operate machinery. After all, why is it called steampunk if it doesn't operate on steam, right?

8269
Upon checking the wiki, isn't it lacking in the info department, specifically the Expanded bestiary section?

8270
DF Adventure Mode Discussion / Re: Unluckiest Battle
« on: June 17, 2011, 07:14:26 am »
Playing as a hunter is fun, although it isn't so much fun when your leg is broken by a horse and then followed by a cranial cave-in.

However, in that sense, it is kinda !!FUN!!

8271
DF Adventure Mode Discussion / Re: genesis mod questions .
« on: June 17, 2011, 07:12:32 am »
Summoning creatures is impossible. You can either make a vermin sized creature or nothing at all. There is no middle ground, unfortunately.

8272
Let's just say that every major country has at least one or more ICBMs hidden safely in a secret base.

8273
What everyone said, although it's generally achieving things before your fortress dies.

8274
Reading through that mod's features, forget everything I said. The idea works, since it includes boss monster spawning and stuff.

Now, it just needs a director dropping potions in empty rooms...

8275
Other Games / Re: Towns. Developing a citybuilder (DF inspired)
« on: June 17, 2011, 06:43:54 am »
Compare this community to Minecraft forum's community:

Guy makes DF inspired game. Everyone cheers and roots for him.

Some guy makes Terraria. Everyone on Minecraft forums are slightly irritated and enraged, save for a few people who are willing to try games regardless of inspiration.

No, I'm not bashing you, creator of this game, and I'm rooting for your project. But comparing this forum's reaction to the others, it's safe to say that this forum is mature.

8276
Well, if perpetual bloodmoons aren't a bug, how do you mod the game? Or where do I find this wonderful mod?

As far as I know, you can bug bloodmoons by setting the time to morning when the bloodmoon is still risen.

8277
Other Games / Re: Elona
« on: June 17, 2011, 06:31:13 am »
Indeed. Party time quests are the most fun, especially to characters with high performer skills. Also, party time quests do not incur a karma bonus if you go massacring everyone in the room, except children.

If you want to get a Lomias' weapons or that guy Whom dwells in Vanity[sic] unique sword, you can go and try to kill them. Note however, that they pack quite a punch, and in the case of that Vanity guy, it's an understatement.

Regardless, if you're interested in fetching artifacts, parties are the way to go.

8278
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: June 17, 2011, 06:01:16 am »
I'm back.
Is there a way to make death by syndrome faster?
I'm making a terrorist megabeast, just a regular human with undirected dust that causes instant necrosis.
It works fine, but the necrosis happens a little too late.

See if setting the colored amounts to godhax levels work.

[CE_NECROSIS:SEV:3000:PROB:100:START:0:PEAK:1:END:50]

8279
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: June 17, 2011, 05:58:04 am »
I have a problem could someone help me?
my poisoneus cat is not infecting others!
here are the raws.
Spoiler (click to show/hide)

It's because you copied my syndrome post word for word, however, I'll fix that for you.

Spoiler (click to show/hide)

See if that works.

8280
Other Games / Re: How did you last die?
« on: June 17, 2011, 05:54:41 am »
I earned a swift ticket to Hell when I played my lute near nobles and shopkeepers.

Friendly reminder: Unless skilled, never play in front of the King, the shopkeepers, the guards and Loyter. They tend to hate real music.

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