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DF Suggestions / Re: A more vibrant hellscape
« on: September 26, 2010, 05:12:08 pm »
One of mine was beaten to death for beating up someone's pet giant ant (modded). That river must have a -lot- of blood, considering.
Speaking of that, maybe some of the restless spirits could be familiar faces from your fortress past? All kinds of stuff you could do there, including having them come up after the demons are released to try and protect their still-living loved ones by dragging them back down. And all your dead nobles suddenly seeking vengeance alongside rampaging demons for failed mandates after their death seems like an amusing twist to the whole magma bath chamber thing some people do.
Speaking of that, maybe some of the restless spirits could be familiar faces from your fortress past? All kinds of stuff you could do there, including having them come up after the demons are released to try and protect their still-living loved ones by dragging them back down. And all your dead nobles suddenly seeking vengeance alongside rampaging demons for failed mandates after their death seems like an amusing twist to the whole magma bath chamber thing some people do.
But it's not against GMO, it's against pesticide-resistance induced by GMO, which I'm entirely against. It just bothers me when people don't state specific situations and problems in their claims, because people pick it up and spread it around, and it becomes the image that GM in general is environmentally/physically unsafe, where really, only certain practices within GM can be considered unsafe, because there's so much you can do with it. Like banning mining in general because of mountain-top removal.