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Messages - hoveringdog

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16
DF General Discussion / Re: Future of the Fortress
« on: October 02, 2011, 06:00:25 am »
Look the only point that in Dwarf Fortress Evil seems to be a force. Curses exist, cursed lands exist (as well as their mechanics to become cursed), and even creatures who are evil exist. Yet good is fanciful and just as destructive and dangerous to all life. There is no benevolence only malevolence.

which is what is essentially the question

Where is the Benevolence?

There's plenty of precedent, though, in myth and fantasy literature for a good that is so pure, so otherworldly, it becomes antithetical to flawed human existence. People are too impure or just too ignorant to deal with that kind of transcendent purity or holiness. Opening that ark might melt your face off or touching that unicorn plunge the world into eternal winter. Or, you know, most of the Old Testament, where the minor sin of being an obnoxious teenager might get you curb stomped by she-bears.

17
DF General Discussion / Re: Future of the Fortress
« on: May 27, 2011, 01:00:59 am »
Quote from: devlog
The wereskunk, immortal, went on to terrorize various townspeople and villagers for 150 years and still lurks off in a lair someplace.

Long time lurker, first time poster. Had to register just to express my appreciation for this update. The "emergent narrative" aspect of Dwarf Fortress had already ruined me for most other games, but this just renews my enthusiasm. Can't wait for the next release and the possibility of liberating peasants from the wereskunk menace.

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