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DF Suggestions / Re: Mixing fantasy and real stuff for profit
« on: August 29, 2012, 10:07:05 am »
Like above, this sounds more like modding issue than anything to me. And to nitpick on you, nethercap aren't cold enough to freeze mercury, even with infinite surface area, it's just barely warmer than ice, according to raw. IIRC nethercap materials are magma-safe, so might as well make it straight out of the wood itself ( At least I'm pretty sure products inherits the raw material's properties, including perma-temperature ).
Magical material's physical properties are pretty much modding stuffs, the magical effects, on other hand, would be suggestable!
Magical material's physical properties are pretty much modding stuffs, the magical effects, on other hand, would be suggestable!
