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DF Modding / Re: Liasons for non-dwarves?
« on: June 17, 2011, 06:47:38 am »
Ohhh thanks, will remember to use those next regen
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Bins and well-managed stockpiles make Trade Depot a lot easier.
Or are you wanting to buy and/or sell everything all at once? That's never made sense to me. I'm afraid you'll be doing that the hard way. At least buying - if you select a bin to sell, you'll sell everything in that bin. So use bins!
I saw I had only adamantine... I wanted to play with lower quality materials before, so I think I'll restart. I then used reveal and saw how the minerals veins are disposed, this is very instructive...
The problem is that most creatures have variables, namely in speed. A dwarf's speed of 975 means they wait 9 turns, and then have a 75% chance of moving the next turn. If they fail that roll, they have like a 150% chance of moving on turn 11, so they're going to move every 10th or 11th turn, and this is the main variable. A day being 1,200 ticks, that's 109-120 moves, a 19 tile difference between min and max squares per day. However, if my creature has a flat speed, no agility variance, and no skill gain, it will always move at a constant speed, becoming a stopwatch that moves exactly once per day, every day.

Now that's got me thinking...
Someone with an epic computer should make a fortress on the embark area the size of a whole local region. Makes for loads of fun, I bet. Also, you have space to actually strategize, i.e. lookout and outpost towers, main fortress, roads, etc.
Would be pretty cool, since you'll have to put multiple trade depots and craft caches to maximize efficiency. Too bad my only computer has only 4GB RAM, otherwise I'd do this right now.
Build an adamantine butcher, and see if anyone noticed. It'll be worth at least 1,500 (300 addy * 5 bar) so it'll be well above the noticing threshold. "Urist has admired a completely sublime butcher lately" will be key. I don't believe it will happen.

Depot and furnace are both mega hauling destinations. I always build gold depots and smelters. Butchers shop/farmers workshop/still are good candidates too.