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Topics - Kepa

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DF Bug Reports / Heroic fighter dwarves are grumpuses
« on: September 12, 2006, 03:23:00 am »
Military heroes and legendary skill guards are a bunch of stubborn jerks.  There, I said it.

In one Dwarf Fortress game I got a bunch of swordmasters and a legendary axe dwarf.  They got to these positions by training as off-duty military and guards.  Then I was ready to fight the demons, so I tried to change them to military types so that I could  get them ready.

<Axey> I DUN WANNA MILITARY!  HEROES DO NOT WORK! (military assignment option doesn't even show up)

Same problem when I tried to make a swordmaster fortress guard into a royal guard, or a military master into a guard.  The military and guard assignments don't show up, because it says that heroes do not work.

It makes sense that you can't make a legendary axeman into a farmer.  It doesn't seem intentional that you can't make a guard into a military unit when you need to prepare for a big battle.


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DF Suggestions / Barrels vs casks and a mining suggestion
« on: August 24, 2006, 03:37:00 am »
I'd like to be able to make liquid-only barrels (casks).  With food and drink being shared by the same container type, it becomes difficult to brew any drinks.  Past a certain point in food production, all of my barrels are instantly snatched up to put seeds or plants in.  I think being able to have your carpenters make liquid only casks would make brewing a lot less cumbersome.

Being able to designate between having my highest ranking miners dig or my lowest ranking ones dig would be great.  I tend to use higher ranking ones to get ore and lower ranking ones to produce less stone when expanding.  Right now to do this, I have to unassign/reassign a bunch of miners every time.

Also, I know this is already in the bloat section, but I'm really looking forward to some way to assign a personal workshop to a single person, so only he can use it.  Similar to assigning a dining room to a specific person.  This would really help with making the best items I can or leveling a specific person's crafting skill without constantly switching everyone's labor settings.


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