Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - ashton1993

Pages: 1 ... 6 7 [8] 9 10 ... 139
106
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 19, 2012, 08:48:51 am »
Didn't think that far ahead, I was just going along the line that a dwarfen fortress needs forges pumping out weapons and armour to be worthy of a beard.

107
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 19, 2012, 07:53:38 am »
FINE! The iron ore is the only metal on the map that has more uses than the common rock, happy now?  :P

108
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 19, 2012, 07:12:53 am »
Not only, I've seen garnierite down there.
Eh, only metal that can be used for anything, nickel is pretty useless.

109
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 19, 2012, 06:52:42 am »
Quote
Eh, my motivation to create avatars has waned though I can easily find one for you. Also how comes not one person has bothered to explore all the tunnels I made below the fortress? There's iron ore if you go deep enough 
Maybe because it's dirty cheaty hacked iron.
also because it's probably overrun with zombies...

I think the actual mining tunnels are mostly clear, it's just there's a few dozen of them directly below and above. In relation to hacking it's the only metal available on the entire map, you'd be trolling yourself by not mining it  :P

110
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 18, 2012, 08:21:54 pm »
Could you draw a gold dragon or some such?

Eh, my motivation to create avatars has waned though I can easily find one for you. Also how comes not one person has bothered to explore all the tunnels I made below the fortress? There's iron ore if you go deep enough  :D

111
General Discussion / Re: Bay12's Desktops
« on: August 18, 2012, 08:03:16 pm »
Another desktop background I created earlier today:

Spoiler (click to show/hide)

112
General Discussion / Re: Bay12's Desktops
« on: August 18, 2012, 07:46:29 am »
Just made this desktop background for someone else, it's themed around a particular community fortress.

Spoiler (click to show/hide)

That is the exact same picture of a chinchilla I used to describe one of my forgotten beasts in a fortress I had ages back.

That is brilliant.

That is hilarious, Ashton. I love it. Also, your avatar is amazing. This one was mine for a long time (don't if you're allergic to bees):
Spoiler (click to show/hide)

Cheers people's, I guess that chinchilla just happens to have a good marketing agent, also on the subject of bee's my mother has 2 hives

113
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 05:29:18 pm »
Quote
Heh, soon everyone will have a sig or avatar created by me!
You should make a version of mine which actually has quality.

Ask and you shall receive, the only hitch is your miner is now a sex slave.



Heh, soon everyone will have a sig or avatar created by me!

Also I think we might have a small zombie problem, at least Mubunfash is there to help us out

Spoiler: Complete List of Foes (click to show/hide)
you're just SO quotable.  Like this one. Somewhat tempted to put that in the quotes section.

Well a compliment never hurts ^_^

114
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 05:06:08 pm »
Heh, soon everyone will have a sig or avatar created by me!

Also I think we might have a small zombie problem, at least Mubunfash is there to help us out

Spoiler: Complete List of Foes (click to show/hide)

115
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 04:32:58 pm »
I think that might be one of the most dwarfen contraptions I've ever seen the blueprints of.

116
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 02:34:57 pm »
It wouldn't necessarily have to be pumped in, I mean you could have it below the surface and just run the water straight from the river and have it go through a corpse stockpile on the way, you'd probably have to have a drainage system which opened every now and then to get rid of the pressure though.

117
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 02:00:42 pm »
There's a tonne of forbidden resources strewn over the place, you could probably build a shelter out of that if you were sneaky.

118
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 10:56:01 am »
'tis not a problem ^_^

119
General Discussion / Re: Bay12's Desktops
« on: August 17, 2012, 10:51:05 am »
Just made this desktop background for someone else, it's themed around a particular community fortress.

Spoiler (click to show/hide)

120
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 10:48:36 am »
Spoiler (click to show/hide)

Pages: 1 ... 6 7 [8] 9 10 ... 139