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Messages - ashton1993

Pages: 1 ... 123 124 [125] 126 127 ... 139
1861
Forum Games and Roleplaying / Re: A Gnome's Adventure
« on: July 08, 2011, 03:16:13 pm »
we should research incendiary bombs once we finish these creeps off.
We should research Asno enchanting Kilroys creations... they could become even more deadly if they burnt those they touched... or imbuing his alchemy with healing breeze for example... hmm I think Asno should have quite a bit of focus on her development afterwards because whilst decent alone I think she'd make a much better support role aiding everyone in the group.

1862
Forum Games and Roleplaying / Re: A Gnome's Adventure
« on: July 08, 2011, 03:03:38 pm »
*sigh* Run out and regroup on the beach and on the way smash the dwarfish lantern on a rock wall nearby, whilst covered by the rest, have Mark quickly strike together two rocks to create a spark next to the spilt oil to create a wall of fire (as a hunter he should be able to do this quickly and easily) holding back the ogres temporarily, afterwards I guess it's an idea to throw in a bunch of grenades, arrows whatever whilst there in a choke point and either coming at you/retreating.

EDIT: rather than have mark strike together two rocks have Asno cast fire touch on the spilt oil whilst mark fires back into the cavern

1864
Okies here's a bit I just uploaded for a gnomes adventure on the roleplaying forum

Yup I know sprint (the ostrich) is crap and the background I didn't do myself but otherwise could I do anything for this thread?  :D Just ask me what to draw if you want me too...

1865
Forum Games and Roleplaying / Re: A Gnome's Adventure
« on: July 08, 2011, 01:56:31 pm »
Okies I know it's not half as good as the rest But here's Sprint for you  :D



Also I chucked them all together into a scene which I thought you might like



Also Vent if you would be so very awesome could you edit the first post to put this in (maybe centered above the rest or whatever)? Here's the link:

http://img832.imageshack.us/img832/9940/sceneh.jpg

Also cheers to you and elfeater for putting up parts of it as avatars  :D

1866
i just go back, and why the hell am i girl :L i asked for a guy.
I kinda think girls are better than guys in this game anyways 'cos there babies  can punch the enemy and any dwarf who's been on the battlefield enough (as they should) won't care if the baby acting as an extra layer of armour becomes skewered

1867
We do have entrance, though not very good, just go out of the fort proper then up one level and down besides where some guy was sacraficed.

1868
are you on about engravers in the game or actual people who can draw? I'm pretty decent in photoshop... I'll put up a drawing soon

1869
Forum Games and Roleplaying / Re: A Gnome's Adventure
« on: July 08, 2011, 10:15:59 am »
If the ogre alerts the other that's the end of it, I say to silence his have max slash his larynx, Asno cauterize his mouth shut with her fire touch, then mark and kilroy should  watch the groups back, maybe drown out the noise by toppling a stacked crate.

Just to say, that doesn't sound easy - it involves getting VERY close and, literally, on his face.

Easier than taking on four ogres at once?

1870
Forum Games and Roleplaying / Re: A Gnome's Adventure
« on: July 08, 2011, 08:06:38 am »
If the ogre alerts the other that's the end of it, I say to silence his have max slash his larynx, Asno cauterize his mouth shut with her fire touch, then mark and kilroy should  watch the groups back, maybe drown out the noise by toppling a stacked crate.

Once the ogre is dealt with successfully regroup and lay down a trip wire at the entrance linked to any traps or perhaps barbs then lure them again.

If it's a failure and the others are alerted all four of the group should throw a fragmentation grenade into the cavern (they're specifically specialized for taking out groups I think) and then run.

feedback: I love the fog of war and also vent remember my offer - you can ask me to create fan art any time and 3 times out of 4 I'll be able to do it.

1872
So all labors on except mining and woodcutting?

When you next play set that up Max  :D
This is going to go so horrible wrong, sounds dwarfy  ;D
Hmm... pretty sure the only way to build now would be gathering sand and turning it into glass blocks, I was thinking soap but no ash for making it from woodcutting - so we're going to build a fortress out of glass with no mining/woodcutting and every dwarf has to do every labour... oh god why  :P

EDIT: Can we keep mining until we find magma for fun and to power stuff without wood or coal?

1873
Forum Games and Roleplaying / Re: The Outpost - Dawn of a new colony
« on: July 05, 2011, 04:56:38 pm »
Sounds like a plan and Terenos makes a good point about supplying the ore, not only will it  give us additional information the demand for ore may dramatically increase as a result

1874
Forum Games and Roleplaying / Re: A Gnome's Adventure
« on: July 05, 2011, 10:49:14 am »
continue the story NOW!!!
i want read story about gnome-dwarf-goblin crazy adventures!!
And crazy human! Common Vent don't slow down... what happend to when most days you'd post updates for a hour or so.  :(

1875
And now it's 1 in the afternoon  :D

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