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DF Community Games & Stories / Re: Peasant Fort Sucession (Skills Schmills, skilled labour is for elves!)
« on: July 05, 2011, 07:16:30 am »One problem, what about miners/woodcutters, it's impossible to have thoose two labours activated at the same timeIdea: everyone has every labor enabled.This sounds like it will add a little bit of extra "fun" to this game. starting with no skills is not that much of a challenge
Then it is true "no-skill"

Also we're gonna need a weapon, pick and axe for everyone so they all get versatile work "opportunities"


