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Messages - Monk321654

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466
DF Suggestions / Re: Dwarven Fire
« on: June 11, 2012, 12:51:29 am »
I'm still having trouble seeing sodium being exracted at all, because the only method anyone's pointed to is out of dwarven reach by a few centuries.
We forget that magma is a possible extraction device here.. that might mitigate the technology barrier, don't you think?
If presented with any problem, just apply magma!

467
DF Adventure Mode Discussion / Re: Extensive and Detailed Family
« on: June 10, 2012, 10:28:21 pm »
Quote
My wife Orid Foughtqueens and I often talked into the night. In the midautumn of 262, Orid was struck down by the elf Nine Felldents in Channeledlancers.

When a game can really make you feel sorry for something like this...


*Sniff*
This is just heartbreaking.

468
DF Dwarf Mode Discussion / Re: A typical dwarven family
« on: June 10, 2012, 08:27:17 pm »
I was going to suggest having her station under a drawbridge.  Whether that's ideal or not depends on how many other relatives she has though, you'd want the entire family tree under there.

Sending her after the entire wildlife population of the map sounds good too though.
The OP is trying to Improve her mood, not kill her.


All of a sudden I'm getting a feeling of sickness in my gut...

469
DF Dwarf Mode Discussion / Re: A typical dwarven family
« on: June 10, 2012, 08:19:05 pm »
That's hilarious! Did she get the kill?
Apparently I haven't adapted to the Dwarven Mindset yet, but the idea of a Parent killing their own child does NOT strike me as funny...

470
DF Dwarf Mode Discussion / Re: What would you do?
« on: June 10, 2012, 07:45:41 pm »
Can't you just do the humane thing and stick them all in a cage in the middle of the dining hall? Perhaps add a nice lever incase something goes wrong..
Humane.
Humane?
What is this word, and what does it have to do with the tall people?

471
If only a Necromancer in Alliance with a Civ would Resurrect Zom'ies also in alliance with that Civ...

472
DF Dwarf Mode Discussion / Re: The "Urist McDorfy" meme.
« on: June 09, 2012, 01:57:35 pm »
The enemy is unconscious, hit them in the head!

The enemy has no brain.


Just in case you miss the joke, it's a hammer dwarf.

473
DF Adventure Mode Discussion / Re: Tower party!
« on: June 09, 2012, 12:08:04 pm »
Your guess is as good as mine.
Maybe they really are having a party?

474
DF Dwarf Mode Discussion / Re: Dwarf paediatrics
« on: June 08, 2012, 11:53:52 am »
I read on the Wiki they used Knuckle hair as a substitute.
Besides, just because they don't have a beard doesn't mean they don't have stubble.

475
DF Dwarf Mode Discussion / Re: Dwarven Boot Camp
« on: June 07, 2012, 10:55:27 pm »
Hrmm.  Dwaren boot camp = lining them up up front of a minecart shotgun, loaded with lots of high boots?
That's not Boot Camp, that's getting the boot.

476
DF Dwarf Mode Discussion / Re: New Stone/Block Interaction Question
« on: June 07, 2012, 04:00:58 pm »
Not that it matters much since clay is for all intents and purposes infinite, but it would be nice to get more bricks from one lump.

477
The idea of an entirely immortal race offends me...
The inverse ratio of Age to Reproductive capabilities shall not let it be so!

478
DF Dwarf Mode Discussion / Re: Anyone play "pure" DF?
« on: June 04, 2012, 05:14:17 pm »
Hahaha, pansies.
Can't manage a few hundred workers without some fancy smancy machine to do it for you?
I do everything the good old fashioned way!
The only time I play mods is when I make them myself.


It's not fun if it's not hard!

479
Embarking on a Volcano has a random chance of an Eruption every (Oh, I dunno, one to ten years), spewing Lava, and blocking the skies with Ash, so no plants grow above ground.
No Beds until you hit fungus, No Overworld Crops, and FPS death, all in one!

480
DF Dwarf Mode Discussion / Re: Mysterious Cat Murders
« on: June 01, 2012, 01:09:53 pm »
Does a syndrome that causes Necrosis cause the corpse to have Mutilated as an Adjective?

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