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Messages - Monk321654

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481
DF General Discussion / Re: What Would Urist Do?
« on: May 29, 2012, 04:39:03 pm »
Kill everything with nothing but his beard as a garrote.

WWUD if Valve bought the rights to DF?
Be torn on the issue, do to Valves' usual well made products, but tenancy to streamline.

WWUD if she tamed a Badger on accident?

482
Oh. I misinterpreted the title.

I thought you meant like: "The arms of the chair have a gentle curve. The legs are short and slender. The seat is engraved with emeralds."

But this is nice too.

483
Wandering around on YouTube, I found this charming little animation project from The Animation Workshop.
As I watched it more, I eventually realized: This is incredibly similar to Dwarf Fortress!
Charming, isn't it?
Some similarities I noticed:

An old and aging Warrior seeking death in battle.
A number of random mishaps causing the death of many.
A dwarf getting thrown off a cliff.
A giant pulling a piece of timber out of the side of it's head to use as a weapon.
And more.

What do you think?

484
I always wondered why Dwarves would dodge off cliffs so much.
And then I realized they were committing suicide.
The horrors of the world are just too much.

485
"Hey Rosp, check what I managed to grab at the dwarven fort!"
"Grab my ass, looks like they gave it to ya! Haha!"

486
minecraft is an abomination in Armoks eyes
When you consider who Armok is, it's variable.
This Armok personally enjoys it.

487
REVENGE OF THE ELVES!

488
DF Adventure Mode Discussion / Re: Draw your adventures
« on: May 19, 2012, 09:39:17 pm »
Now I see why Pandas are endangered...they're deadly fashionable.
why is he wearing girl cloths?!!?!?!? omg he is.... i dunno brave(aka i have the balls to show up to people with these clothes) or gay or he just thinks its cool(it actualy does look cool with the panda and all)i think it looks cool so that is most likely answer.

Choose your words carefully, young Asrael. In Dwarf Fortress there is no such thing as gender discriminated clothing.
And that's just the way we like it!
Or myself, at least...

489
DF Adventure Mode Discussion / Re: !!SCIENCE!!: Coma
« on: May 19, 2012, 05:38:51 pm »
It's very possible that Toady has implemented brain damage mechanics.

Wow.
Now we just need different parts of the brain.

The Goblin stabs you in the Frontal Lobe with her Copper Dagger, tearing the tissue!
Your maturity has been struck down!
You have started to tantrum!

The frontal lobe is responsible for that, right?

490
DF Dwarf Mode Discussion / Re: Because of Dwarf Fortress...
« on: May 19, 2012, 05:00:45 pm »
...The bad thought from my girlfriend leaving to Kentucky for the summer is mostly alleviated by this computer i'm appreciating.

491
DF Suggestions / Re: Wheel Barrow and Cart Carrying Capacity.
« on: May 18, 2012, 03:59:41 pm »
I see.
Well, thanks for telling me that.

492
DF Suggestions / Wheel Barrow and Cart Carrying Capacity.
« on: May 18, 2012, 01:31:31 pm »
Hello, fellow midgets.
Today I would like to address an issue I've seen stumbling around the forums.
A lot of people have complained about their dwarves doing something stupid like using a wheelbarrow to pick up a single pair of trousers.
So, I propose this:
Weight limits based on item size.
For instance, Wheelbarrows can currently carry only one item, whilst Mine Carts carry five.
In my suggestion, more items could be carried if they all weigh less.
So instead of one sock in a wheel barrow along with one stone, how about SIX socks in a wheel barrow, but only one stone.
Mine Carts as well could carry around 30 socks, or the usual five stones.

Ideas?

493
DF Dwarf Mode Discussion / Re: The Mountain Bewb Pandemic
« on: May 17, 2012, 08:36:38 pm »
I came here for a "Tracts of Land" joke and, by the beard of Armok, I will not leave until I find one!
Well, earlier on the page someone mentioned that these Boob Mountains take up entire tiles.
Those sound like pretty great tracts of land to me!

494
DF Adventure Mode Discussion / Re: Most Horrifying brute ever?
« on: May 17, 2012, 03:32:04 pm »
I hope you're aware of what Ass means in game.
But still, a huge skinless Ungulate in Humanoid form is pretty creepy...

495
DF Dwarf Mode Discussion / Re: Falling items anti-Kobold trap
« on: May 15, 2012, 03:50:51 pm »
For those of you living in Good or Evil mountains, this also works for Gnomes!
Unless Pseudo-Liquid items don't fall...
But coating will work.

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