Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Monk321654

Pages: 1 ... 46 47 [48] 49 50 ... 54
706
DF Dwarf Mode Discussion / Re: The Dwarven Caring Thread
« on: October 12, 2011, 09:03:37 pm »
As elvishly rotten as it is, I have a soft spot for my dwarves...
I always try to keep them from dying.

707
DF Dwarf Mode Discussion / Re: What do weapons look like?
« on: October 11, 2011, 09:50:02 pm »
I've always imagined each race having different looks to their weapons.
Dwarves have the ridiculous bloody "Block on Stick" kind of Warhammers, Gigantic axes, and ludicrously over sized swords.
Humans have more mundane, realistic weapons.
Elves are pansies and all their weapons are curly and engraved with flowers and shit.
Goblins just have really blunt, primitive weapons, like sharp pieces of copper passing off as swords...

708
DF Dwarf Mode Discussion / Re: Cirque Du ‼SCIENCE‼
« on: October 11, 2011, 09:30:38 pm »
(Also, is it magma-safe as a stone?)
It is slade.
In terms of weight, it is the evil opposite to Adamantine.
Unless I'm mistaken, it's the heaviest and strongest substance in existence.
It is everything proof.

709
DF Dwarf Mode Discussion / Re: Favorite weapon trap?
« on: October 11, 2011, 09:28:34 pm »
Serrated Discs. Three strikes, and a sharp edge, with the right materials, they can rip just about anything apart.
The only real flaw is the tendency to jam.

710
Well, sounds like a great way to die.
I'm gonna be honest, the Troll opening a Clown grate made me laugh my ass off.

711
DF Dwarf Mode Discussion / Re: Invisible goblins
« on: September 05, 2011, 07:04:24 pm »
Coat the whole world in pressure plates - track every sneaking animal :D
One dwarf with really high observer skills, and a Dwarfette with a really good crossbow...
Olin: Oi, sometin' over there. What is it?
Whoosh, Pap.
Urist: Kobold.
Olin: I think I see somethin' on that plate over dere.
Whoosh, Pap.
Urist: Elf. Heheh.

712
I had a fortress fall to tantrum spiral after a pair of dwarves were lost in the very first goblin ambush, so you don't have to last too long to see them.  You must be doing something right to hold on to happiness in the face of random casualties.
The amount of miners I've had dead from the idiots dropping the platform they were on is limitless.

713
Well, that's pretty much it, actually. Not one of my fortresses has EVER fallen to unhappiness. Usually, it's either flooding accidents or wild animals. Or cave-ins. So, am I doing something wrong, or am I doing something right? (Obviously this is variable given the community.) As a side note, none of my fortresses are very long lived, so it might just be a case of not living long enough to see one.
Any advice?

714
DF Dwarf Mode Discussion / Re: Dwarven Minesweeper
« on: September 04, 2011, 10:50:33 pm »
Magma for the mines... I like that...
But maybe getting something really vicious, like a GCS, or a Troll in there could be good...

715
DF Dwarf Mode Discussion / Re: Strangest Shit Ever
« on: September 04, 2011, 10:18:51 pm »
I've been away for months on end and this thread is still ALIVE?
Holy moly...

716
DF Dwarf Mode Discussion / I think I found how Dwarves catch fish...
« on: August 07, 2011, 12:34:03 pm »
I'm not entirely sure, but I do believe I've found how Dwarves fish without poles...
http://www.youtube.com/watch?v=OdnHGm5VGwM&feature=player_embedded
Your thoughts?

717
DF Dwarf Mode Discussion / Re: Strangest Shit Ever
« on: July 28, 2011, 10:47:21 pm »
This thread is now about METAHL! What's your favourite kind? I quite like STEEEEELL!
Platinum, Bro.
Cave in some heads in with that stuff.
Mmmm...

718
DF Modding / Re: magma + water = ?
« on: July 17, 2011, 10:29:04 pm »
What happens if there are 2 stones with the [LAVA] tag when the magma meets with water?
I've never tried, but I imagine either...
A. You get random numbers of each type for every collision.
B. One overrides the other.

719
DF Suggestions / Re: Allow catapults to shoot anything.
« on: July 17, 2011, 09:36:27 am »
Hmmmmm...
Finally, a use for the hoards upon hoards of Rhesus Macaques in my animal stockpile!
WHAHAHAHA!
Feel the rain of thieves, you beardless bastards!

720
DF Dwarf Mode Discussion / Re: Soldiers not training with weapons
« on: July 02, 2011, 02:07:39 pm »
Side note: Shouldn't this be on the wiki? Is it already?

Nope. Its not.

And here I was, thinking that my dwarfs were right handed and were throwing a quiet fit of non-compliance because they had their hammers in their left hands.
Actually, I think ALL creatures are left handed.
In Adventure Mode, whichever weapon is in your left hand is the first thing you'll have available to swing, then the weapon in your right.

Pages: 1 ... 46 47 [48] 49 50 ... 54