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Messages - RedWick

Pages: 1 2 [3] 4 5 ... 26
31
General Discussion / Re: MSPA Homestuck
« on: December 30, 2012, 09:23:45 pm »
Ninja'd by literally seconds. Damn.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

32
General Discussion / Re: MSPA Homestuck
« on: December 27, 2012, 08:38:54 am »
Quote
Roxy might have some [milk] in her fridge. I don't know
She better have. All the good stuff you can make using vodka and milk...

Touch my muscles.
No.

Hm...
I wonder if Roxy is talking to Arquiusprite now.
This would be even better if ARes had started an actual conversation with Roxy immediately before prototyping

TT: He is going to undo me, I can hear my actual fucking frame cracking.
TT: My god. It's happening.
TT: I can see forever...
TT: It is full of...

TT: ►◄ --> Horses
TT: ►◄ --> I like that
TT: ►◄ --> Don't you like horses?


TT: ►◄ --> Also, do you have a towel?

33
General Discussion / Re: MSPA Homestuck
« on: December 23, 2012, 09:20:55 am »
So, I think I know how Calliope knew about the troll's plans for hunting magic items and gathering an army.  She was listening in.

Specifically, look at the statue on the right and watch.  There's a small black dot that moves down and appears to jump towards Tav.  I'm thinking that's Calliope in the guise of a firefly.

34
General Discussion / Re: MSPA Homestuck
« on: December 21, 2012, 01:40:59 pm »
Anagram time!

SLINUS MARLEVORT

means

Spoiler (click to show/hide)
Another riddle solved.
...wait, what?

Or:
Spoiler (click to show/hide)

35
General Discussion / Re: MSPA Homestuck
« on: December 18, 2012, 11:23:27 pm »
Spoiler (click to show/hide)

Spoiler (click to show/hide)

It's the only logical conclusion.

Spoiler (click to show/hide)

36
General Discussion / Re: MSPA Hotstuck: [S][A6I3]
« on: November 05, 2012, 05:28:54 pm »
My stream of consciousness writing usually operates somewhere between 3‽ and 5‽.

37
DF General Discussion / Re: Future of the Fortress
« on: November 01, 2012, 03:35:57 pm »
How will the game handle preventing fort retirement exploits?  Essentially, if a fort is full of goblins or a syndrome sweeping the populace, what will stop a player from retiring the fort and preserving it as an NPC fort?  Will there be some means of ensuring that forts with !!Fun!! stay !!Fun!!?

I can see retiring forts as an easy out to preventing fort death and possibly even saving doomed dwarves for immigration to later forts.

People had the same sort of questions when buildable walls were still being bandied about.  "What will stop players from just walling up their fortress and stopping sieges from attacking?"  I suspect that abandoing a dying fort to save it is something that won't be prevented from happening and that people will argue about whether it's a game exploit/cheating/going against the spirit of the game or if it's a legitimate tactic for gameplay.

38
DF General Discussion / Re: Cute little comic
« on: September 29, 2012, 09:20:45 pm »
Urist has grown attached to an *iron helm*

39
DF Dwarf Mode Discussion / Re: Cloth shoes are serious business
« on: July 30, 2012, 05:02:59 pm »
Dwarves like their clothes heavily starched.

40
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 12, 2012, 04:49:31 pm »
I feel like I should keep an eye on this thread and snag the 25k post or something.

Who knew this thread would last five years?

41
DF Dwarf Mode Discussion / Re: A bug? Infinite miners.
« on: May 21, 2012, 03:57:24 pm »
The game is telling you to dig deeper.

42
DF General Discussion / Re: No-Games Tarn
« on: May 13, 2012, 04:51:06 am »
Is that an actual picture of Tarn?

That is Tarn and that's also a picture of Scamps.

43
DF Dwarf Mode Discussion / Re: Holy Crap Minecarts (Devlog Quote)
« on: April 21, 2012, 07:08:10 am »
Did anybody else, upon reading Toady's description in the dev log, think of Dwarven Bowling?  Line some dwarves up along a track, send the cart at them and then see how many go flying and how far.

44
DF General Discussion / Re: Most awaited long term goal?
« on: April 16, 2012, 08:00:05 am »
It's more of a mid-term goal, but I'm really looking forward to having inns in fortress mode.

45
DF General Discussion / Re: Dwarf Fortress Inspiration in my Novel
« on: April 07, 2012, 02:00:54 pm »
Yeah, it doesn't always have to be "show show show" all the time, but telling description goes flat pretty quickly (it's also not very interesting to read).  Like with most things, it's just a matter of practice and paying attention to when you're doing one or the other.

Don't let anything I or others might say dissuade you from writing though.  You're doing more than I've ever attempted.  Heheh...

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