All this talk about how scary boogeymen are and I remember when I managed to kill almost all of a group that came after me. I must've been damn lucky or I just knew the right spots to hit
I have never understood the fear of boogeymen either... Even when I play as
a tree fondling hippy an elf with wood weapons I can survive ambushes of as many as 7 at once. The only times they ever kill me is if I sleep at night and they kick in my skull before I am even awake. So then I just sleep during the day...
Back on topic though
Tip 1: Char creation and first priorities. I have found the best way to survive is to put one point into your preferred weapon, at least 1 point into swimming (so you can at least cross rivers albeit slowly) and the rest into shield fighter and dodging, and if you feel like going the necromancer route then add one into reading as well. As for stats, max strength put one or two levels in agility and a level or two in toughness to avoid succumbing to pain. Make your first stop a castle town and go into the dungeon, the bandits in here will be spread few and far between, because you only put one level into your weapon category if you find a weapon your chosen race cant normally start with you can easily switch to training that. Look for silver or iron for blunt weaponry due to the weight and lack of sharpness, and copper or bronze for sharp light weaponry. Steel is amazing for any type of weaponry. If on the very off chance you have found adamantine sharp weaponry... Run keep your distance and throw what ever you can at them cause that will mess you up fast. (Though I don't know if this spawns naturally or if you have to have made and exported some first in dwarf mode.)
Tip 2: find where you are in the world. (optional: if a fortress you made that had high level gear is nearby and didn't meet too harsh of an end raid that place. You are not likely to find hard armor for elves or dwarfs as the only shops in the game are human shops that sell human size gear.)
Tip 3: Get a quest for small time enemies such as troglodytes or wear beasts, for the latter make sure you arrive during a non full moon so they are defenseless. Collect loot. Profit.
Tip 4: Buy food. In my personal experience food is hard to come by in adventure mode. Provided the first quest is close enough by your initial fullness should hold you over long enough to get some kinda money to grab a bite or two... Else your gonna have to hunt something and those somethings usually travel in packs and will mess you up when you attack one of them. Elves don't have this problem due to the friends of nature tag though.
Tip 5: Torture as a learning experience. Find a pesky bandit clan or roving gob warband. Kill off all but one, the last one wrestle down and strangle till s/he passes out. Then proceed to use your weapon to remove extremities one piece at a time. I personally start with fingers and hands so they cant fight back any more. Once they are nothing but a torso and head you can either finish them off or leave them. I usually go with the latter after giving them a nickname. That way when karma catches up to this poor adventurer in the form of a forgotten beast made of vomit I can go back and see if they went on to lead a productive life. (One gob "stubby McGee" went on to face a dragon in defense of his tower. "Though crippled in the battle the dragon managed to strike down "stubby McGee" or however legends modes says that)