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DF Gameplay Questions / Re: Why is my 10 Z level pit failing to kill things dropped in it?
« on: February 14, 2012, 12:45:07 am »
Put them all in a single cage, built and linked to a trigger.
Then use designations menu to claim and dump the cage. The cage will stay where it is because it's constructed, but your dwarves will disarm and declothe the goblins. Then send in a few squads and pull the lever. They'll make short work of unarmed, naked goblins, and gain valuable experience doing it.
As for falling, it varies depending on the creature. In theory bigger and heavier creatures die from a shorter drop, but the deeper you dig the more effective it should be.
Then use designations menu to claim and dump the cage. The cage will stay where it is because it's constructed, but your dwarves will disarm and declothe the goblins. Then send in a few squads and pull the lever. They'll make short work of unarmed, naked goblins, and gain valuable experience doing it.
As for falling, it varies depending on the creature. In theory bigger and heavier creatures die from a shorter drop, but the deeper you dig the more effective it should be.