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Messages - Turgid Bolk

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241
DF Suggestions / Re: Minor interface suggestion
« on: September 03, 2007, 01:04:00 pm »
Based on the movies, I think this is already in for the next version, which will be pretty useful. It's also been suggested elsewhere on the forum at least once, but I don't blame you if you couldn't find it by searching (the search function is a little tricky to use).  :)

242
DF Suggestions / Re: Raging alcoholic dwarves have no need for this.. 'wah..
« on: September 03, 2007, 02:26:00 pm »
I imagined that dwarves weren't so much alcoholics as their bodies' biology required alcohol. Meaning they don't get "drunk" like a human gets drunk, they are truly "alcohol dependant," it acts something like electrolytes for them.

Anyway, why not just make filling waterskins/flasks faster? I don't see why it should take more than a day to fill one, they can only hold what, a gallon (~4 liters) at the most? I just assumed waterskins were buggy. The flask cabinet is a really good idea, though! It would be handy to get your soldiers out the door quickly, along with fixed armor stands and weapon racks.


243
DF Suggestions / Re: Hair/fur/wool
« on: September 03, 2007, 04:53:00 pm »
Armored beards...why didn't I think of that? That is just brilliant.

Rollory suggested (in the DF RPG) that a shaven face was the "Mark of Shame" in dwarven culture, which makes a lot of sense to me...perhaps that could be an alternative to hammerings. A punishment for "misdemeanors," having your beard cut short. Maybe losers in the arena would have that done also.

And of course, it would allow decoration of beards, especially at parties or important functions (diplomatic meetings, trade meetings, the crown beard decorations), and armored beards to protect the throat!


244
DF Suggestions / Re: Balancing up the other races, how?
« on: September 04, 2007, 02:55:00 am »
Dare I suggest...suspension bridges? Visions of Endor come to mind...  :D

Graceful rope bridges strung from tree to tree would give them a use for all that extra rope they seem to have. And how about living inside a big hollowed-out tree? At least have a throne room or something inside a tree, cause that's just cool and elf-like. Obviously the tree would have grown like that (with a little [magical?] help) and would still be living. Maybe just at the capital.


245
DF Suggestions / Re: Work bridges
« on: September 02, 2007, 01:54:00 pm »
I think in the next version dwarves will be better about sticking with a job, so they'll probably finish the bridge before going for a nap. 'Course they would occasionally still leave it if they're starving or something, but the next guy would come finish it off.

Maybe the work bridge could be used by all dwarves, but only allow a few trips before needing to be re-built.


246
DF Suggestions / Re: Guild Halls
« on: August 30, 2007, 07:25:00 pm »
Reminds me of Nauglamír, the most prized masterwork of the Dwarves in Middle-Earth, which of course got stolen and caused all kinds of war.

And this thing: The ultimate human skull totem

There's no beating the Craftsdwarves Guild when it comes to crazy opulence.

[ August 30, 2007: Message edited by: Turgid Bolk ]


247
DF Suggestions / Re: The Anti-Stockpile
« on: October 04, 2007, 11:35:00 pm »
Oh, I see. Well usually they only suspend construction when they can't move the object. This is usually because it's already "tasked" for something else. So as long as you undesignate all your stockpiles first, then build the new workshops, they should be able to move everything out of the way. Then set up the new stockpiles to put everything back in place. As long as there isn't a stockpile for an item, it shouldn't get tasked.

If one of your buildings does get suspended, you can just wait for the task to finish, then unsuspend. Anyway, good luck with it, it will be a pain in any case.


248
DF Suggestions / Re: The Anti-Stockpile
« on: October 04, 2007, 07:53:00 pm »
I'm pretty sure something like this is in the new version, but I could be wrong. I know you'll be able to forbid them from certain objects. Anyway, to deal with it now, you can build a mason's or mechanic's workshop nearby, and set them to churn out blocks or mechanisms on repeat; they'll use the nearest stones. Another option is to build a catapult nearby and set it to fire at will (aiming at the wall or wherever), they will eventually use up all the stones, too.

As another on the forum put it: stone stockpiles are made to punish dwarves. Just leave the stone where it lies, it doesn't get in the way, and saves a ton of dwarf-hours in hauling. Granted, it doesn't look that pretty, but just having a mason or catapult (eventually) take care of it is more efficient, if you must clean it up.

As for stockpiles being in the way, I'm not sure if I understand you correctly, but you can remove stockpiles using [p]

  • and designating the area again. Hope that helps.

249
DF Suggestions / Re: Spelling
« on: November 07, 2007, 06:16:00 pm »
Funny, that's the very reason I trust Wikipedia.

Anyway, I don't really care how people spell it, I understand what they mean either way. However, that website's entry for "dwarf" contains the following:
"Inflected Form(s):
plural dwarfs  \ˈdwȯrfs\ also dwarves  \ˈdwȯrvz\"

So it appears either will work. It does list the adjective as "dwarfish", but obviously some people (including myself) tend to use "dwarvish" and "dwarven" too. I'll leave it to the academics to pronounce the given usages proper or not.

(Can you tell I'm in favor of descriptive, rather than prescriptive dictionaries?  ;))


250
DF Suggestions / Re: Spelling
« on: November 07, 2007, 05:50:00 pm »
quote:
Originally posted by Fenrir:
<STRONG>Fantasy dwarfs are not Tolkien's idea. Dwarfs are from Medieval Scandinavian (a.k.a. Viking Age) mythology.

EDIT: It is so "dwarfish"! Look it up at www.m-w.com

[ November 07, 2007: Message edited by: Fenrir ]</STRONG>


May I point to you Wikipedia:
"The plural form dwarfs has been traced to the 17th century. The alternative plural dwarves has been recorded in the early 18th century, but was not generally accepted until used by philologist J. R. R. Tolkien in his fantasy novel The Hobbit. Neither spelling represents the regular phonetic development of the Old English plural dweorgas, namely dwarrows [...] The form dwarfs is generally used for real people affected by dwarfism; the form dwarves is used for the mythical people described by Tolkien and others."

That article also uses the adjective "dwarvish" (though doesn't mention it's correctness in relation to dwarfish). You're right about the origins, though, Tolkien certainly did not invent them.


251
DF Suggestions / Re: Signs.
« on: November 07, 2007, 12:48:00 pm »
This would indeed be useful! It would be fun to have them readable in Adventure Mode too, so you could post a sign like "Abandon all hope, ye who enter here."

It has also been suggested a few times already.


252
DF Suggestions / Re: Bloat: Go stones
« on: November 08, 2007, 03:15:00 am »
I'll see your carps and raise you a demon.

What? Of course I have a demon! <.< >.> *pulls demon-shaped piece from his sleeve*

Demon, to the magma vent.

Also, WillNZ, for your information, the Hoary Realms of Baking rules are for novices and elves. Real dwarves use Pantshelm rules.


253
DF Suggestions / Re: Bloat: Go stones
« on: November 07, 2007, 01:40:00 am »
I dispute your authority sir, for my title is Tacticus Grand-master, as you can plainly see on my name tag.

Let us settle this like gentleman. I challenge you to a winner-take-all round of tacticus. Elephant to G19.

[ November 07, 2007: Message edited by: Turgid Bolk ]


254
DF Suggestions / Re: Bloat: Go stones
« on: November 07, 2007, 12:09:00 am »
Toady, you make my heart sing with joy.

So, anyone up for forming a tacticus club?  :p


255
DF Suggestions / Re: Bloat: Go stones
« on: November 06, 2007, 11:21:00 pm »
Wow, those are nice. Those would be nice. Somehow I doubt Go exists in the game setting, but maybe some kind of game pieces could be included. Maybe just "polished stones" that dwarves and humans would collect. If a dwarf really liked a certain kind of stone, I bet they'd collect polished pieces of it.

Could be made in the craftsdwarf's workshop. Though I guess idols are pretty close to this already.

Maybe it wouldn't be craftable, but a dwarf might pick up a pebble of their favorite stone and polish it for themselves, and just keep it in their pockets or something. Just to add flavor. This is assuming dwarves will get pockets.


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