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Messages - coolio678

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406
Other Games / Re: Rollercoaster Tycoon
« on: September 22, 2012, 01:54:12 pm »
Incidentally that's why this topic was bumpoed =)

Also... wow, how come I never thought of doing that? The running a coaster into a busy pathway, that is. Supposedly there's a first aid station you can build but I've never seen a use for them.

Also, it seems the #1 reason people die in RCT 1 and 2 is station brakes failure... it's not a huge part of the game, especially if you design the coasters 'safely'. The appeal of the game is making coasters of course =p

Wouldn't mind a 4th one eventually coming out...
I dunno, in RCT1 my carousel went out of control, reaching 88mph ridiculous speeds until my mechanic fixed it. It was hilarious, because it started shaking like mad, and the music sped up with the spinny bit.

407
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: September 16, 2012, 03:32:17 pm »
Made a song today / last night,
it's not done, but it's going to be used in a game, eventually.

https://dl.dropbox.com/u/82870226/Holonol150.mp3

tell me what you think?
I couldn't find the music thread, so posted it in here.
what kind of game? It puts me a sort of pirate/ sailing feeling.

408
Creative Projects / Re: Weekly Community Art Focus
« on: September 14, 2012, 09:15:19 pm »
New poll is up. I intend to make a drawing this week, really.
oh wait, the ominous wizards are done? I haven't been able to upload anything recently.

409
Creative Projects / Re: Creating a mecha game (Maybe image heavy)
« on: September 08, 2012, 06:23:46 pm »
This is going to be a forum game? Maybe it's just me, but I think it's a bit complex, considering most forum games are just say an action, then wait for the GM. You have a solid idea, but executing it will be difficult.

410
Creative Projects / Re: Space Station 13 Remake
« on: September 07, 2012, 07:28:38 pm »
So, how's this thing coming along?  Haven't heard anything for...  Quite a while.
the site for it is linked in here somewhere. Maybe there's news there.

411
Other Games / Re: [Giveaway] Borderlands 2 Back to School Bonanza
« on: September 03, 2012, 07:45:32 pm »
dang it. I recently drew claptrap, but I can't submit it, because he was in the first. (although I never played the original, claptrap has a cool shape to him.)

You can make him a different color. Or change him in any way really.
okay then

412
DF General Discussion / Re: Interesting book titles
« on: September 03, 2012, 04:07:57 pm »
Another "Name" thread? Oh well, never gets old to me

I once had a book called "The Wizards guide to attaquery"......... is Attaquery even a word?

Well, Google doesn't seem to think it is.

In related news this thread is now the number one Google result for the word "attaquery"
I had to search that, just to make sure you weren't lying. you weren't

413
Other Games / Re: [Giveaway] Borderlands 2 Back to School Bonanza
« on: September 03, 2012, 03:52:25 pm »
dang it. I recently drew claptrap, but I can't submit it, because he was in the first. (although I never played the original, claptrap has a cool shape to him.)

414
DF General Discussion / Re: DF versus RL
« on: September 02, 2012, 09:22:24 pm »
I like how there's been a debate about debating going on here.

415
Creative Projects / Re: The blind cave ogre
« on: September 02, 2012, 09:04:29 pm »
Hey Quinmael! I am torn between B and C, and definitely NOT A. If I had to imagine this BCO, though... I tend to lean toward C.
same here

416
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: August 26, 2012, 08:12:28 pm »
All that fun with impact physics and general knockbackistry sounds absolutely fantastic.
that part did sound very dwarfy.

417
Creative Projects / Re: The Zombie Survival Board Game
« on: August 26, 2012, 01:20:23 pm »
Quote
a while ago I had been working on a game with zombies, and I realized that with some work, these could be used in the game, if you like.
Well if it's an actual board game I don't think I could use those. However, I did have the idea of running this as a forum game, so I will use them for that if I ever get around to it and get all the rules sorted. Thanks for posting anyway!
oh, no. It was a game on scratch, and it's original work.

They would need work if it was a board game, as I said.

edit: I didn't quite understand what you said, originally.

418
Creative Projects / Re: The Zombie Survival Board Game
« on: August 26, 2012, 08:40:20 am »




a while ago I had been working on a game with zombies, and I realized that with some work, these could be used in the game, if you like.

419
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: August 22, 2012, 07:45:16 pm »
Just finished making this piece for somebodies playable race suggestion over on the Starbound forums.

I really love your style.

What type of race were they suggesting, just wanted to ask.

420
the persian persuader seems like it'd be worse in mvm than the eyelander or the zatochi, because it's only 150 to upgrade charges and the robots don't drop metal.

I am not convinced that the zatochi is better than the eyelander as in my experiance with the health on kill upgrades I end up overhealed most of the time anyway with the added bonus of increased range, speed and base health.
but you don't need to sink money into kill health for the zatochi. That and it's a mofo katana.

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